《3dsMax高级训练教程》Eat 3D Autodesk 3DS Max 101 DVD

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《3dsMax高级训练教程》Eat 3D Autodesk 3DS Max 101 DVD-图片1

Eat3D出品的Autodesk 3ds Max视频教程,Eric Maslowski主讲。
DVD总时长超过20小时,使用到的程序为Autodesk 3dsmax 2009和Photoshop。
教程涉及内容有:项目组织与规划;3ds Max用户界面、视图导航、选择、变换与对齐概览;深入了解创造物件的多边形建模技术;使用盒子模型、Booleans等进行快速建模;从参照建模;着色;纹理使用;照明技术;基本装配与动画;粒子系统等等。

《3dsMax高级训练教程》Eat 3D Autodesk 3DS Max 101 DVD-图片2

Autodesk 3DS Max 101 DVDEnglish | Video: h264, yuv420p, 1280x720, 722 kb/s  | Audio: aac, 44100 Hz, s16 | 1.64 GBGenre: Video trainingIn this demonstration the instructor dives into the wonderful world of by walking the viewer through the many fundamental concepts and techniques necessary to create a successful project. He starts off with an around the world tour of the 3D Studio Max interface stopping at key areas to discuss proper viewport navigation, selecting objects, moving objects around your scene and combining basic shapes to flesh out an idea. Once the foundation is in place, the instructor takes the viewer through a wide range of techniques for modeling, texturing, lighting, and animating their creations to complete a city scene. The pros and cons of each method are discussed in detail and the viewer is given the context necessary to take the core techniques and apply them successfully to whatever their end goal or respective industry may be.

This DVD has over 20 hours of training and can be considered the ultimate guide for those new to 3D Studio Max or those wanting to round out their skill set for any market.
* Project Planning and Organization
* Getting Around in 3D Studio Max: UI, Viewport Navigation, Selections, Transforms and Alignment
* In Depth Look at Polygon Modeling Techniques to Create a Variety of Objects
* Quick Modeling Examples Using Box Modeling, Booleans, Lofting, Spline Modeling, and even Cloth Simulations.
* Modeling Objects from Reference and What Makes Good Reference
* Creating Convincing Metal/Water/Glass/etc. using Standard Materials or Mental Ray Shaders
* Adding Believability Through Proper Use of Textures and Precisely Placing Them on Your Objects
* Various Lighting Techniques are Explored Including Painting with Light and Daylight Systems.
* Basic Rigging and Animating of a Falcon
* Procedural Animation Including Path Constraints, Noise Controllers, and LookAt Operators
* Introduction to Particle Systems including Max's powerful Particle Flow system.
* Brief Description of Dynamic Hair and Styling
* Scene Optimization and Organization Through Use of Proxy Objects and XRefs
* And much more??|
Programs Used: Autodesk 3dsmax 2009, Photoshop
Duration: over 20 Hours
Instructor: Eric Maslowski

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