3DS Max 2010创建行走动画教程 Digital Tutors Creating Walk Cycles in 3DS Max 2010

学习教程3DS Max 2010创建行走动画教程 Digital Tutors Creating Walk Cycles in 3DS Max 2010已关闭评论1,541

3DS Max 2010创建行走动画教程  Digital Tutors Creating Walk Cycles in 3DS Max 2010-图片1

由Digital Tutors 公司最新出品的Digital Tutors Creating Walk Cycles in 3DS Max 2010 教程,2010年8月4号释放,3DS Max  2010创建行走动画教程

教程所使用的软件:3DS Max  2010 and up
In this course we will cover the process of creating a Walk Cycle in 3ds Max.

3DS Max 2010创建行走动画教程  Digital Tutors Creating Walk Cycles in 3DS Max 2010-图片2

One step at a time, we'll break down the body mechanics of a walk. We'll learn the main positions that one goes through in a walk, we'll learn how to create seamless cycles and we'll also explore ways we can add convincing follow-through and weight to produce a walk that is natural and has a little personality.

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1. Introduction and Project Overview

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3. Finishing the Contact positions and cycling keyframes

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5. Completing the extremes of the walk

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7. Balancing the character in the front view

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9. Animating a toe flap for fluidity

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11. Animating the rotations of the upper body

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13. Animating the head

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15. The Follow-through and Overlapping Action of the elbows

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17. Finalizing the wrists

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19. Translating a Walk Cycle forward

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2. Establishing the Initial Pose

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4. Adding the Down Position

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6. Refining the upper body and feet

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8. Animating the subtle rotations of the feet

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10. Adding weight to the hips

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12. Working on the chest

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14. Correcting the motion of the upper arm

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16. Adding Follow-through to the wrists

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18. Refining shoulder movement

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20. Finalizing the Walk Cycle

Digital Tutors Creating Walk Cycles in 3DS Max 2010 DVD | 960 MB Video: Flash Video vp6f (yuv420p) .flv | Resolution: 782x646 | Audio: mp3, 44100 Hz, mono, 96 kb/s eLearning

In this course we will cover the process of creating a Walk Cycle in 3ds Max. One step at a time, we'll break down the body mechanics of a walk. We'll learn the main positions that one goes through in a walk, we'll learn how to create seamless cycles and we'll also explore ways we can add convincing follow-through and weight to produce a walk that is natural and has a little personality.

Lesson Outline (20 lessons)
1. Introduction and Project Overview
2. Establishing the Initial Pose
3. Finishing the Contact positions and cycling keyframes
4. Adding the Down Position
5. Completing the extremes of the walk
6. Refining the upper body and feet
7. Balancing the character in the front view
8. Animating the subtle rotations of the feet
9. Animating a toe flap for fluidity
10. Adding weight to the hips
11. Animating the rotations of the upper body
12. Working on the chest
13. Animating the head
14. Correcting the motion of the upper arm
15. The Follow-through and Overlapping Action of the elbows
16. Adding Follow-through to the wrists
17. Finalizing the wrists
18. Refining shoulder movement
19. Translating a Walk Cycle forward
20. Finalizing the Walk Cycle

免费下载地址:

http://hotfile.com/dl/74983185/aeb1648/DT.CWCi3DSM2010.part1.rar.html
http://hotfile.com/dl/74983529/f9bafe1/DT.CWCi3DSM2010.part2.rar.html
http://hotfile.com/dl/74983910/b8f9451/DT.CWCi3DSM2010.part3.rar.html
http://hotfile.com/dl/74984219/8d4db12/DT.CWCi3DSM2010.part4.rar.html
http://hotfile.com/dl/74984508/1e95c18/DT.CWCi3DSM2010.part5.rar.html

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