《Maya动画游戏角色制作教程》Digital-tutors Animating Next-Gen Characters in Maya

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Digital Tutors - Animating Next-Gen Characters in Maya 是 Digital Tutors 公司4月最新释放的一张高质量动画游戏角色制作教程,为下一代游戏角色动漫做准备,是游戏级别的动漫水准,助您向下一代顶级三维动漫领域迈进。

教程适用于 Maya 8 及 2008 版本,长达6个多小时以项目为基础的训练。学习游戏动画的工作流程和方法,为创建游戏就绪的角色绑定,非线形动画,增加诉求,让艺术家们学习下一代游戏的角色动画。

Digital-tutors : Animating Next-Gen Characters in Maya
English | Video: svq3, yuvj420p, 788x648, 1109 kb/s | Audio: mp3, 22050 Hz, s16 | 2.31 GB
Genre: Video training

Learn a production workflow to game animation and time-saving methods for creating game-ready characters rigs, non-linear animation, and adding appeal. Contains over 6 hours of project-based training for artists learning character animation for next-generation games.

Popular highlights include:

Rigging Techniques for Games
Scene Organization
Custom Shelves
Creating Control Objects with MEL
Constraints
Advanced Spline IK Twist control
Alias Attributes
Binding Techniques
Rotation Order
Follow-through
Exaggeration
Arcs
Timing and Spacing
Weight
Cycling Animation
Animated Transitions
Character Sets
Trax Editor

《Maya动画游戏角色制作教程》Digital-tutors Animating Next-Gen Characters in Maya-图片2

 

 

 

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