使用Indigo收获的逼真渲染
Indigo Renderer 3.0引入了大量的下一代功能,例如交互场景编辑和摄像机控制,强大的渲染引擎现在可以同时支持面向CUDA和OpenCL的GPU加速。
在相同的直观界面下无缝编辑置换贴图和材质阴影,同时在你的局域网上交互渲染。所有这一切,甚至更多,都变为可能。在无需牺牲无与伦比的图像质量就能渲染上,Indigo是非常出名的。
这款基于物理渲染的渲染器试用版即将发布,势必掀起一场渲染革命。
关于Indigo
Indigo是一个逼真的渲染器,能够仿真物理灯光,达到近乎完美的图像逼真度。它结合了先进的物理摄像机模式、超现实的材质系统,通过Metropolis Light Transport,它还有能力仿真极其复杂的灯光条件。Indigo Renderer能够满足建筑上最苛刻的写实要求和产品可视化。
Indigo渲染器支持的三维软件有3ds Max、Blender、SketchUp和Cinema 4D。
Indigo Render+RT 3.0.12 x86/x64
Indigo Renderer is an unbiased, physically based and photorealistic renderer which simulates the physics of light to achieve near-perfect image realism. With an advanced physical camera model, a super-realistic materials system and the ability to simulate complex lighting situations through Metropolis Light Transport, Indigo Renderer is capable of producing the highest levels of realism demanded by architectural and product visualization.
Now with the release of Indigo 3.0, new features such as GPU acceleration and realtime material editing make the creation and rendering of photorealistic images faster and easier than ever.
Indigo RT
Glare Technologies is proud to announce the commercial availability of a new physically-based rendering solution which offers unprecedented value in the high end unbiased rendering market: Indigo RT.
The sophisticated technology that lies at the heart of Indigo Renderer is now available to artists who do not require the functionality aimed at specialist applications, but demand the highest rendering quality available on the market.
Indigo Render+RT 3.0.12 x86/x64
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