Godot 3游戏开发完整培训视频教程

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本视频教程是关于Godot 3游戏开发完整培训视频教程,时长:8小时30分,大小:1 GB,MP4高清视频格式,教程使用软件:Godot 3,作者:Guilherme Oliveira,共16个章节,语言:英语。

Godot是一个开源和免费的2d和3d的游戏引擎。官网http://www.godotengine.org/Godot自带编辑器,类似与unity的编辑器。使用自带的GDScript脚本。跨平台运行。其他功能有兴趣的可以下载下来自行研究。以下主要介绍以下这个引擎如何导出android和windows版本的导出摸板。这个导出摸板就是你新建工程完后,制作了一个简单的游戏,这个时候需要选择编译成各个平台的app,那个这个导出模板就类似于各个平台编译好的app不过里面是个空的,那个引..

Godot自带编辑器,类似与unity的编辑器。使用自带的GDScript脚本。跨平台运行。其他功能有兴趣的可以下载下来自行研究。以下主要介绍以下这个引擎如何导出android和windows版本的导出摸板。这个导出摸板就是你新建工程完后,制作了一个简单的游戏,这个时候需要选择编译成各个平台的app,那个这个导出模板就类似于各个平台编译好的app不过里面是个空的,那个引擎就会把你工程里面的资源放到模板里面,最后形成最终的app。

更多相关教程请关注:游戏开发教程专区中文字幕教程专区

Game development with Godot 3. Learn GDScript and how to use the engine while building your first 6 2D and 3D games
New lectures added periodically to the course.
In this course you will learn how to develop games using Godot and its own scripting language: GDScript. We will start by learning how to use the language and keep moving on until we learn how to export and publish our games, this way you’ll not only learn how to create 2D and 3D games, but also how to share them.
Godot is an awesome open source engine that gives us the ability to create awesome 2D and 3D games and export them to the Web, Linux, Windows, OSX, Android and iOS with a single code base! Since its open source release, the engine keeps gaining space and grows more each day. Right now is an awesome time to learn this new engine and grow with it!
This course is based on projects, this way you won’t just learn how to use the functionalities provided to us by Godot, but also apply them on complete games. At the end of most modules, you’ll be given assignments so you can overcome problems on your own and apply what you’ve learned thought out all of the modules.
All of the code and the projects created on the lectures are hosted on github repositories, this allows you to jump to any lecture by just downloading the project of the lecture and start from there, and compare your code to mine if you get stuck.
The assets used on the games are also provided to you so you don’t have to spend any time looking for assets or creating them!
To top it all off, we also have a facebook group where you can interact with me and other students. There, you’ll be able to post the games you’ve created and feedback on them, as well as taking part on challenges of game development that I’ll host from period to period.

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