《Maya制作皮克斯动画电影教程》Escape Studios Pixar’s Render Man Certified Courseware

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《Maya制作皮克斯动画电影教程》Escape Studios Pixar’s Render Man Certified Courseware

本教程是由Escape Studios出品的Maya制作皮克斯动画电影教程。

Escape Studios成立于2002年4月,由Dominic Davenport创办并且受到奥斯卡奖获得者Ridley Scott的全面支持。它在伦敦和纽约都设有分支机构。起初,它只是一个计算机图像技术方面的培训机构,后来逐渐成为提供硬软件产品和服务的“公司”。目前,它在欧洲的CG领域建立起绝好的口碑,其官方网站甚至用欧洲“No. 1”来形容自己。


作为培训机构,它为自己的学员提供了全世界最好的学习实践机会,包括能在全球知名公司的电影、游戏项目——如《Battlefield 360》、《X-Men: The Last Stand》、《哈里·波特》、《黑暗骑士》以及《The Chronicles of Narnia: Prince Caspian》等等中得到实习机会等等。作为经营硬软件的“公司”,它是Autodesk Maya、Pixar RenderMan以及BOXX技术在欧洲最大的转售商。
它同时提供全职课程、兼职课程和网络教学课程,课程包括动画、游戏、角色、合成以及特效等几个系列,还有针对不同软件的专门培训课程。它的师资力量十分雄厚,包括皮克斯资深艺术师、知名作品的首席角色设计师、拥有众多游戏设计经验的老牌游戏制作者等。可以说它是喜爱CG的年轻人学习CG技术、谋求进入CG领域发展的不二选择

Escape Studios - Pixar's Render Man Certified Courseware

English | FLV | AVC 1280x720 | AAC 48 Kbps | 2.16 GB

As a successful and respected CG academy, Escape Studios is a proving ground for a new generation of computer graphics stars breaking into film, TV, games and commercials. Escape Studios is not like other schools. We don’t practice theoretical exercises. We skip the history lessons and focus on results. Our courses teach you one discipline, in-depth over a short time period. Through intensive hands-on practical workshops, designed with a single goal in mind – we give our students the skills, experience and confidence (not to mention the demo reel) to help them succeed in the world of computer graphics.

To succeed, you’ll need talent, personal and financial commitment, an imagination, hard work ethic and belief. If you’ve got what it takes, Escape Studios gives you the knowledge and tools to prove it. This is where it all begins.

Our Philosophy

After graduating with a degree and MA in Fine Art from the Chelsea Art School in London, Dominic Davenport pursued a career in VFX working for leading studios such as Glassworks, Double Negative and Me Company.

 

Through his own experience, Dominic realized the challenges young artists faced to obtain the technical skills required to work in this industry. The professional-standard computer graphics training he was seeking just didn’t exist. Dominic decided to make a change with his new project, Escape Studios.

His vision for Escape Studios was to fill the gap between what other schools were teaching students and what the industry required from graduates. While our vision is now much broader, our main focus remains to ready computer graphics artists for careers in industry. Dominic pioneers the company to this day with his creative spirit, defining everything we do.

Escape Studios continues to train young artists with the philosophy to represent, advocate and facilitate uncompromising excellence in all aspects of computer graphics.

 

New Fundamentals

General Control Center

Introduction to Tractor

New Slim Features

ReRendering & ReLighting

Volumetrics in RMS Vector DisplacementsPer-Face (Ptex) TexturesMaya Fluid Support

Stereo Rendering

New How To’s

All Purpose shader

 

PSets

Using Ptex maps

Outputs and Multi-Output Channels Maya FluidsReLighting

Baking Ptex Textures

Dispatching to Tractor

Revised SGAs CoShaders

Slim Scripting Volume Primitives

Cloud rendering

Stereo Rendering

 

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