本游戏资料是个关于超级采样抗锯齿全屏幕及相机效果着色器Unity游戏素材资源,大小:72.1 MB ,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。
Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。
Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。
更多相关内容请关注:Unity资料专区,Unity视频教程专区,中文字幕教程专区
MadGoat SSAA and Resolution Scaling Shaders Fullscreen & Camera Effects
MadGoat Assets
Requires Unity 5.5.0 or higher.
MadGoat brings to Unity3D the finest and most affordable super sampling anti-aliasing solution for your projects.
What is SSAA?
SSAA, short from super sampling anti-aliasing is one of the highest quality antialiasing methods, and it works by rendering the whole image at a higher resolution and down sampling it to the screen resolution.
Why our asset?
MadGoat Super Sampling is the most affordable, complete and stable SSAA system on the Unity3D Market. With the help of our asset, in very easy steps, you will enhance the image quality of all your projects. The following features will help you understand why our asset is the best and most complete SSAA solution on the Unity3D market:
• Affordable: As indie developers ourselves, we know how hard it is to fund the development of a game, especially when you invest your own money. We believe in affordable assets that do the job right.
• High Compatibility: Compatible with Unity 5.5, 5.6 and 2017 (Also compatible with older versions but not officially tested), compatible with all the major graphics APIs such as Vulkan, DX9-12 and OpenGL.
• Easy to setup: Just drag and drop the script on your cameras, it’s that easy!
• Multiple uses: Our SSAA system also works perfectly in offline rendering and arch-viz applications
• Resolution scale mode: Ability to scale the resolution by percent, such as seen in the settings menus of many AAA titles. This helps users to change render resolution without affecting the UI/HUD
• Adaptive mode: Ability to automatically adjust the resolution, based on a target frame rate.
• 3 Image filtering modes: Nearest Neighbor, Bilinear and Bicubic
• Full source available: You feel like changing something in order for it to fit your needs? Make it yours!
• High-Res Screenshots: Take screenshots at higher resolution than your screen (also with super sampling)
• Doesn't affect image effects
• Reduces flickering and other image artifacts (such as those created by depth of field blur or highly specular objects)
MadGoat Assets
Requires Unity 5.5.0 or higher.
MadGoat brings to Unity3D the finest and most affordable super sampling anti-aliasing solution for your projects.
What is SSAA?
SSAA, short from super sampling anti-aliasing is one of the highest quality antialiasing methods, and it works by rendering the whole image at a higher resolution and down sampling it to the screen resolution.
Why our asset?
MadGoat Super Sampling is the most affordable, complete and stable SSAA system on the Unity3D Market. With the help of our asset, in very easy steps, you will enhance the image quality of all your projects. The following features will help you understand why our asset is the best and most complete SSAA solution on the Unity3D market:
• Affordable: As indie developers ourselves, we know how hard it is to fund the development of a game, especially when you invest your own money. We believe in affordable assets that do the job right.
• High Compatibility: Compatible with Unity 5.5, 5.6 and 2017 (Also compatible with older versions but not officially tested), compatible with all the major graphics APIs such as Vulkan, DX9-12 and OpenGL.
• Easy to setup: Just drag and drop the script on your cameras, it’s that easy!
• Multiple uses: Our SSAA system also works perfectly in offline rendering and arch-viz applications
• Resolution scale mode: Ability to scale the resolution by percent, such as seen in the settings menus of many AAA titles. This helps users to change render resolution without affecting the UI/HUD
• Adaptive mode: Ability to automatically adjust the resolution, based on a target frame rate.
• 3 Image filtering modes: Nearest Neighbor, Bilinear and Bicubic
• Full source available: You feel like changing something in order for it to fit your needs? Make it yours!
• High-Res Screenshots: Take screenshots at higher resolution than your screen (also with super sampling)
• Doesn't affect image effects
• Reduces flickering and other image artifacts (such as those created by depth of field blur or highly specular objects)
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