河流地形编辑器扩充Unity游戏素材资源

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河流地形编辑器扩充Unity游戏素材资源11 / 作者:相视而笑 / 帖子ID:16741940,4445172
本游戏资料是个关于河流地形编辑器扩充Unity游戏素材资源,大小:438 MB ,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。

Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。

Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。

更多相关内容请关注:Unity资料专区Unity视频教程专区中文字幕教程专区

R.A.M - River Auto Material Editor Extensions Terrain
NatureManufacture
This extension requires one license per seat
Requires Unity 5.6.2 or higher.
RAM pack gives you ability to create river automatically. Shader generates few cascade type by slope of the mesh. You simply drag and drop river material into mesh or you could create it by our simple spline tool and a stream is done. With all sliders and options you have full control on every river stage, you could control: specular, smoothness, speed, normal strength, tessellation strength, foam texture, shallowness, deep color, water depth and much much more. You could locally customize river or blend with other water systems by our vertex paint too. The river stream could work in every direction U, -U or V, -V of mesh UV map. Pack is compatible with road systems, world creator river systems. Shader could generate styled or realistic rivers, all depends on user setup. Reflections come from reflection probes, mesh from video have only 1000 tri so you will get great effect with even LP river mesh. Asset contains ground textures with perfect height blend, best in use for our CTS terrain shader. Pack is also suitable as fountain shading like we shows at video.
Pack contain:
- unity 2017 support,
- vertex paint tool to locally customize river,
- tessellated river shader,
- tessellated river shader with vertex paint,
- standard river shader,
- standard river shader with vertex paint,
- blending with other water system like aquas etc (vertex paint tool opacity),
- few river mesh examples,
- river materials (U,V,-V, Linear,Gamma),
- 47 (8 sets) ground textures (Albedo, Normal, AO, Height) for river and its borders,
- set of river textures for mesh (foam, normals, cascades),
- river works on linear and gamma rendering (you only need to change falloff slider),
- cts profile file to get terrain height blend result by 1 click
- simple spline tool to create your river
- enviro sky compatibility (pdf at forum)
- video demo available at forum (it need additional assets)
Note: Foliage, scene, automatic procedural forest placement from video will be added as one by one in NatureManufacture upcoming packs (in few weeks). All components will have updated feature to main huge enviro pack. Rocks with additional ground textures are available here:

河流地形编辑器扩充Unity游戏素材资源
河流地形编辑器扩充Unity游戏素材资源
河流地形编辑器扩充Unity游戏素材资源
河流地形编辑器扩充Unity游戏素材资源
河流地形编辑器扩充Unity游戏素材资源
河流地形编辑器扩充Unity游戏素材资源


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