Maya中Arnold渲染全面技术训练视频教程

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Maya中Arnold渲染全面技术训练视频教程78 / 作者:抱着猫的老鼠 / 帖子ID:16741860,4441999
本教程是关于Maya中Arnold渲染全面技术训练视频教程,时长:8小时40分,大小:4.4 GB,MP4高清视频格式,教程使用软件:Arnold 5.0, Maya 2018, MtoA 2.1.0.1作者:Kamel Khezri,共8个章节,语言:英语。

Arnold渲染器是基于物理算法的电影级别渲染引擎,目前由Solid Angle SL 开发。正在被越来越多的好莱坞电影公司以及工作室作为首席渲染器使用。Arnold 是一款高级的、跨平台的渲染 API。与传统用于 CG 动画的 scanline(扫描线)渲染器(Renderman)不同,Arnold 是照片真实、基于物理的光线追踪渲染器。Arnold 使用前沿的算法,充分利用包括内存、磁盘空间、多核心、多线程、SSE 等在内的硬件资源。Arnold 的设计构架能很容易地融入现有的制作流程。它建立在可插接的节点系统之上,用户可以通过编写新的 shader、摄像机、滤镜、输出节点、程序化模型、光线类型以及用户定义的的几何数据来扩展和定制系统。Arnold 构架的目标就是为动画及 VFX 渲染提供完整的解决方案。
Arnold涉及制作的电影有:《地心引力》(Sony电影)《魔境仙踪》,《饥饿游戏》,《复仇者联盟》(工业光魔),《碟中谍4》(工业光魔),《X战警》,《爱丽丝梦游仙境》(Sony电影),《源代码》,《雷神》等。

Autodesk Maya是美国Autodesk公司出品的世界顶级的三维动画软件,应用对象是专业的影视广告,角色动画,电影特技等。Maya功能完善,工作灵活,易学易用,制作效率极高,渲染真实感极强,是电影级别的高端制作软件。Maya声名显赫,是制作者梦寐以求的制作工具,掌握了Maya,会极大的提高制作效率和品质,调节出仿真的角色动画,渲染出电影一般的真实效果,向世界顶级动画师迈进。Maya 集成了Alias、Wavefront 最先进的动画及数字效果技术。它不仅包括一般三维和视觉效果制作的功能,而且还与最先进的建模、数字化布料模拟、毛发渲染、运动匹配技术相结合。Maya 可在Windows NT与 SGI IRIX 操作系统上运行。在目前市场上用来进行数字和三维制作的工具中,Maya 是首选解决方案。

Maya参与制作的电影有:法国国宝级艺术家Jean Giraud,他原创的影片有《第五元素》、《异形》、《星战》等,并参与制作了《沙丘魔堡》、《深渊》等经典科幻电影;导演Glenn Chaika,著名动画片导演,曾在迪斯尼担任《小美人鱼》的动画师,并执导《拇指仙童历险记》、《花木兰II》等影片;模型监制Wayne Kennedy是曾参与过《隐形人》、《星球大战》、《龙卷风》、《黑衣人》、《木乃伊》的模型师;动画监制Bob Koch和Kelvin Lee是担任《 玩具总动员》、《精灵鼠小弟》等影片的资深动画师;特效指导Manny Wong曾担任《后天》的特效总监,并参与制作了《狂莽之灾I》、《星河战舰》、《巨蟒》、《魔女游戏》等影片。

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Maya中Arnold渲染全面技术训练视频教程
Maya中Arnold渲染全面技术训练视频教程
Maya中Arnold渲染全面技术训练视频教程
Maya中Arnold渲染全面技术训练视频教程
Maya中Arnold渲染全面技术训练视频教程

MOGRAPH+ COMPREHENSIVE INTRODUCTION TO ARNOLD 5 FOR MAYA
Mograph+ expanded its render-training offerings to other hosts. Initially working with third-party renderers in Cinema 4D, course offerings also include 3ds Max and now Autodesk Maya.
A new comprehensive introduction is now available for working with Arnold 5 in Maya. If you are looking to learn more or get started with Arnold 5 in Maya, Mograph+ has a new premium product that includes almost 9 hours of content.
“In the past few years, here at mographplus.com, we have been teaching our favorite render engine, Arnold, to thousands of students around the world.” Kamel Khezri says. “Ever since we have been getting daily requests to record a course about Arnold for Maya, and here it is, an academically approached, high-quality course on Arnold for Maya from the guys, you know they know their way around Arnold.”
Now for only $65 you can get started with the Arnold 5 render engine in Maya, covering a wide range of topics and diving deep into the ones that matter most. “Sampling and ray depth are the most important principles that you should be familiar with when working with Arnold, that’s why we discuss them comprehensively in 40 minutes and seven lessons,” Khezri says. Shading and lighting also take the forefront of the new training package.
In the past few years, here at mographplus.com, we have been teaching our favorite render engine, Arnold, to thousands of students around the world, and ever since, we have been getting daily requests to record a course about Arnold for Maya, and here it is, an academically approached, high quality course on Arnold for Maya from the guys, you know they know their way around Arnold.
First I show you where to find different Arnold tools and functions inside Maya, and walk you through the general workflow to get your job done with Arnold inside Maya.
Sampling and ray depth are the most important principles that you should be familiar with when working with Arnold, that’s why we discuss them comprehensively in 40 minutes and in 7 lessons, we make sure you comprehend the core principles before moving on to more general topics like lighting and shading.

Maya中Arnold渲染全面技术训练视频教程57 / 作者:抱着猫的老鼠 / 帖子ID:16741860,4441999
Maya中Arnold渲染全面技术训练视频教程15 / 作者:抱着猫的老鼠 / 帖子ID:16741860,4441999
Maya中Arnold渲染全面技术训练视频教程76 / 作者:抱着猫的老鼠 / 帖子ID:16741860,4441999
Maya中Arnold渲染全面技术训练视频教程58 / 作者:抱着猫的老鼠 / 帖子ID:16741860,4441999
Maya中Arnold渲染全面技术训练视频教程99 / 作者:抱着猫的老鼠 / 帖子ID:16741860,4441999
Maya中Arnold渲染全面技术训练视频教程34 / 作者:抱着猫的老鼠 / 帖子ID:16741860,4441999
Maya中Arnold渲染全面技术训练视频教程15 / 作者:抱着猫的老鼠 / 帖子ID:16741860,4441999

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