本游戏资料是个关于丰富的多功能调试系统GUI脚本Unity游戏素材资源,大小:1.00 MB,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。
Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。
Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。
Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。
更多相关内容请关注:Unity资料专区,Unity视频教程专区,中文字幕教程专区MadGoat Debugger & Benchmark Scripting GUI
MadGoat Assets
Requires Unity 5.5.0 or higher.
MadGoat Debugger & Benchmark is a versatile debugging system that contains various features designed to make the game testing procedure easier on any target platform. The rich feature set of the MadGoat Debugger & Benchmark is what makes it great for any project, let it be simple or complex.
Why our asset?
Ever wanted to troubleshoot your game or application directly in-game? From basic features such as framerate, render information, system info, to more advanced features, such as logging to file, benchmarking sequences of the game, and displaying custom information directly from the user’s code, our tool have it all.
Features
• Easy to set up: Drag and drop the prefab in the scene and you are good to go!
• Low performance footprint: Highly optimized in order to not tamper with the game performance.
• Cost effective: More affordable than other systems.
• Benchmarking Tool: Possibility to benchmark certain periods of time and save the results to file.
• Error Logging: Possibility to show errors in-game (in build) and to log the errors to file.
• Highly customizable: Show your own information in the debugger panels, change colors, position, and more.
•Easy to use settings menu.
MadGoat Assets
Requires Unity 5.5.0 or higher.
MadGoat Debugger & Benchmark is a versatile debugging system that contains various features designed to make the game testing procedure easier on any target platform. The rich feature set of the MadGoat Debugger & Benchmark is what makes it great for any project, let it be simple or complex.
Why our asset?
Ever wanted to troubleshoot your game or application directly in-game? From basic features such as framerate, render information, system info, to more advanced features, such as logging to file, benchmarking sequences of the game, and displaying custom information directly from the user’s code, our tool have it all.
Features
• Easy to set up: Drag and drop the prefab in the scene and you are good to go!
• Low performance footprint: Highly optimized in order to not tamper with the game performance.
• Cost effective: More affordable than other systems.
• Benchmarking Tool: Possibility to benchmark certain periods of time and save the results to file.
• Error Logging: Possibility to show errors in-game (in build) and to log the errors to file.
• Highly customizable: Show your own information in the debugger panels, change colors, position, and more.
•Easy to use settings menu.
如有问题,请联系邮箱:rrscteam@qq.com