VR实际步骤和步行输入-输出脚本Unity游戏素材资源

游戏素材VR实际步骤和步行输入-输出脚本Unity游戏素材资源已关闭评论1,125
VR实际步骤和步行输入-输出脚本Unity游戏素材资源60 / 作者:相视而笑 / 帖子ID:16740658,4400145
本游戏资料是个关于VR实际步骤和步行输入-输出脚本Unity游戏素材资源,大小:75.6 MB,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。

Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。

Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。

更多相关内容请关注:Unity资料专区Unity视频教程专区中文字幕教程专区

VR Step and Walk Scripting Input - Output
Black Pointer Developers
Requires Unity 5.4.5 or higher.
For mobile, smartphones.
Android and Iphone.
VR Step and Walk is a much
needed asset for a VR game.
It transfers the user's real-life steps
to the virtual world when the user
actually walks.
Or if the user prefers, pretending that
he walks.
When the user walks, the player inside
the game will also walk.
This asset is a way to control the
player inside the game, very easily
and at the same time creating much
more realism.
It also gives the possibility of walking
backwards, jumping and running.
What can you do with this asset?
Control the player of the game
through your steps, the direction
and movement are very similar to
the real life.
Walking, running, jumping and
walking backwards.
Set the speed of movement, the
player height etc.
It works with almost all virtual
reality SDKs.
Even with those that are more closed.
It has been thoroughly tested on 3
different virtual reality sdk
Google cardboard, fibrum and
LC VR Kit Free And it works
perfectly.
What does this asset contain?
Two scenes, a simple and a more
elaborate one.
"the elaborate scene is the one you
can see in the video and it is a tour,
a route to check your walking skill
in Virtual Reality"
Sdk of virtual reality is not necessary
to make a quick check of the scenes.
Simply compile and test the scenes
as they are!
Although they are necessary to make
a game or virtual reality application.
A prefab which you simply have to
drag and drop to your scene, set it
to your liking and ready.
No need to touch anything in the code.
It is easy.
Two instruction manuals, to configure
the asset well.
One explains each component and
function of the asset and the other
one has two examples of configuration
to use with virtual reality SDK.
The source code is completely included
and some parts are commented
Sounds, when it jumps it makes
jumping sound and when it walks the
steps sound.
These sounds can be changed by the
ones you want.
other scripts and functions included?
Yes, to reset the position, to move
platforms, rotation, to be able to
operate the asset in the Unity Editor
etc.
A lots of configuration options.
More than 22 configuration options.
in the main prefab:
Speed of the steps.
Sensitivity of the steps.
Height of the jump.
Jump sensitivity.
Enable reverse gear.
Reverse speed.
Height of the player.
Change the sounds
etc etc.

VR实际步骤和步行输入-输出脚本Unity游戏素材资源
VR实际步骤和步行输入-输出脚本Unity游戏素材资源
VR实际步骤和步行输入-输出脚本Unity游戏素材资源

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