Unity3D游戏开发引擎软件V5.5.0F3版

软件插件Unity3D游戏开发引擎软件V5.5.0F3版已关闭评论1,009
Unity3D游戏开发引擎软件V5.5.0F3版 UNITY PRO 5.5.0F3 WIN35 / 作者:抱着猫的老鼠 / 帖子ID:16720600,3677333

本软件是由unity机构出品的Unity3D游戏开发引擎软件V5.5.0F3版,大小:1.2 GB,支持Win系统,语言:英语。

Unity是由Unity Technologies开发的一个让玩家轻松创建诸如三维视频游戏、建筑可视化、实时三维动画等类型互动内容的多平台的综合型游戏开发工具,是一个全面整合的专业游戏引擎。Unity类似于Director,Blender game engine, Virtools 或 Torque Game Builder等利用交互的图型化开发环境为首要方式的软件其编辑器运行在Windows 和Mac OS X下,可发布游戏至Windows、Mac、Wii、iPhone、Windows phone 8和Android平台。也可以利用Unity web player插件发布网页游戏,支持Mac和Windows的网页浏览。它的网页播放器也被Mac widgets所支持。

Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。

更多相关内容请关注:Unity3D视频教程专区中文字幕教程专区

Unity3D游戏开发引擎软件V5.5.0F3版
UNITY PRO 5.5.0F3 WIN
For independent developers and studios, Unity’s democratizing ecosystem smashes the time and cost barriers to creating uniquely beautiful games. They are using Unity to build a livelihood doing what they love: creating games that hook and delight players on any platform.
Workflow
Rapidly assemble your scenes in an intuitive, extensible Editor workspace. Play, test and edit for fast iteration towards your finished game.
Quality
Create a game with AAA visual fidelity, audio and full-throttle action that performs smooth and clean on any screen.
2D & 3D
Get dedicated tools for both 2D and 3D content creation with efficient workflows that utilize shared conventions.
Mecanim
Unity’s uniquely powerful and flexible animation system brings any character or object to life with incredibly natural and fluid movement.
Performance
Reliable performance, smooth framerate, and superb game play experiences across target platforms.
Multiplatform
No other game engine gives you the choice of so many publishing platforms with near-effortless deployment.
Collaboration
Full version control for all game assets; instantly grab changes from other team members, and extend Unity for generic VCS support.

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