本游戏资料是个关于快速阴影接收器特效脚本Unity素材资源,大小:8.55 MB,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。
Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。
Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。
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Fast Shadow Receiver Scripting Effects
Nyahoon Games Pte. Ltd.
Requires Unity 4.6.2 or higher.
Shadows are very important aspects in 3D space. However, shadow rendering is GPU intensive process. Fast Shadow Receiver makes shadow rendering much faster by minimizing the area where shadows are drawn.
This is the real solution to the shadow performance problem on low-end mobile devices.
Also, Fast Shadow Receiver provides a useful mesh search tree called “Mesh Tree” which is used to search for polygons which are receiving shadows. Mesh Tree is useful not only for shadows but also for various purpose such as light projection, bullet marks, AI, and so on.
- Unity 5 compatible
- Easy Setup Wizard
- Works with Blob Shadow Projector
- Also works with Light Projector / Bullet Marks.
- Shadow-map is also supported.
- It can cast shadows on non-flat surface.
- Really fast, even on low-end mobile devices!
- Accompanied with fast (but no falloff) projector shader.
- Optimized for multi-core processors.
- Terrain is supported (Only Blob Shadow Projector)
- Unity Pro is not required
Version 1.1.0
- Normal vectors are now available.
- Added back face culling option.
- New shadow shaders for avoiding backside projection (see the screenshots).
Version 1.2.0
- Light Projection support (Light Projector + Fake Shadows)
- Bullet Marks demo
- Fake Projector (Project Shadows/Lights/Bullet Marks without Projector)
- Draw Gizmos when shadow receiver is selected.
Version 1.3.0
- Thread-safe raycast against a MeshTree
Version 1.4.0
- Easy Setup Wizard for ProjectorManager.
- Create Mesh Tree Wizard.
- Added some error check in Inspector View.
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Demo
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