本游戏资料是个关于简单漂亮的水着色器DirectX11着色器Unity素材资源 ,大小:8.87MB,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。
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Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。
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DCG Water Shader Shaders DirectX 11
DeadlyCrow Games
Requires Unity 5.3.4 or higher.
A nice and goodlooking water shader that i made , it is simple but quite beautiful and is dynamic, you can create from alien planet water surfaces, to a nice goodlooking atlantic ocean .
In This new Update (1.6) i have added NEW FEATURES!, such as a new Big & detail waves normal maps, new displacement logic and lighting features.
Most of the shaders in this package were created in Shader Forge, so you can edit them with nodes .
also you do NOT need shader forge to use this shader in your proyect .
You can change almost every setting in this water system. there is:
- Color Settings
- Foam Settings
- Underwater Settings
- Reflection Settings
- Displacement Settings
- Etc...
This is a Highly customizable water shader.
The package contains:
- Shaders for water surface, backface, underwater distortion and wet lens effect.
- 1 example Demo scene
- demo textures for the water.
- Prefabs ready to use!
Enjoy it !
For support or questions please do not forget to check out my facebook page:
DeadlyCrow Games Facebook
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如有问题,请联系邮箱:rrscteam@qq.com