本游戏资料是个关于梦想街机赛车公路游戏引擎系统完整项目Unity素材资源,大小:69.4 MB ,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。
Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。
Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。
Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。
更多相关内容请关注:Unity资料专区,Unity视频教程专区,中文字幕教程专区Highroad Engine Complete Projects Systems
More Mountains
Requires Unity 5.5.0 or higher.
The Highroad Engine is the easiest way to create the arcade racing game of your dreams. Whether you’re planning a solo, local or online multiplayer game, we’ve got you covered. Brought to you by the creator of the Corgi Engine and the Infinite Runner Engine, this asset will bring you everything you need to make the next best Micro Machines like game.
Create your own racing game:
The asset is inspired by old school, arcade racing games such as Micro Machines, and is built with versatility in mind. Motorbikes, cars, wipeout like vehicles, trucks, karts, you can create anything you want. Vehicles are built via an easy to customize car controller, so you can tweak speed, acceleration, steering without a single line of code. Plus if you want more it’s super easy to extend, and there are examples and documentation to help with that.
Play everywhere:
The Highroad Engine allows you to drive using your keyboard, gamepad or any mobile touch device you want. It comes packed with Nice Touch, More Mountain’s battle tested mobile input solution. Oh and it runs great on mobile of course.
Packed with Content:
4 games, 6 racetracks, 12 vehicles, aerial and 3rd person cameras, GUI menus, lobbies, ranking, checkpoints, lap counters, and more!
Local Multiplayer:
The asset supports 4 local players by default, but you can push that limit to as much as your machine can handle (it’s just a matter of buying more gamepads after all).
AI Bots:
Add and customize bots super easily. Setup their behaviour without a single line of code. Adding waypoints to refine their trajectories is as simple as a few mouse clicks.
Easy to use:
Creating your own racing game has never been this easy. Import your tracks and vehicle models, add colliders, controllers, and play within minutes! You can create a whole game without a single line of code, thanks to all the custom editors, handles and gizmos. And if you want to build on top of it, the asset has been built for extendability, with virtual classes, minimal coupling, and good practices in mind.
Complete Documentation:
The Highroad Engine comes complete with a full API documentation, as well as a functional documentation covering all the main aspects of the asset. Furthermore, the code is fully commented, so it’s easy to understand what’s happening and make changes at all times.
Online Multiplayer:
The online network part of the asset is based on standard UNET HLAPI and extends these standard classes, offering you a custom tailored experience while remaining standard and compatible with the future of UNET. Plus code and race scenes stay the same for network or local play!
Note that the asset comes with UNET's strengths and weaknesses. Namely, there's no additional optimization for latency or sync interpolation, as this is something that's usually done on a per game basis, and can't be done generically.
>> Check out all the other features. If you have any question, please use the support email on this page. You can also find help on this forum thread.
Legal restrictions : the names More Mountains and Highroad Engine are © More Mountains. Everything else falls under the Asset Store terms of service, and you can use the asset’s contents for any kind of project, commercial or not.
More Mountains
Requires Unity 5.5.0 or higher.
The Highroad Engine is the easiest way to create the arcade racing game of your dreams. Whether you’re planning a solo, local or online multiplayer game, we’ve got you covered. Brought to you by the creator of the Corgi Engine and the Infinite Runner Engine, this asset will bring you everything you need to make the next best Micro Machines like game.
Create your own racing game:
The asset is inspired by old school, arcade racing games such as Micro Machines, and is built with versatility in mind. Motorbikes, cars, wipeout like vehicles, trucks, karts, you can create anything you want. Vehicles are built via an easy to customize car controller, so you can tweak speed, acceleration, steering without a single line of code. Plus if you want more it’s super easy to extend, and there are examples and documentation to help with that.
Play everywhere:
The Highroad Engine allows you to drive using your keyboard, gamepad or any mobile touch device you want. It comes packed with Nice Touch, More Mountain’s battle tested mobile input solution. Oh and it runs great on mobile of course.
Packed with Content:
4 games, 6 racetracks, 12 vehicles, aerial and 3rd person cameras, GUI menus, lobbies, ranking, checkpoints, lap counters, and more!
Local Multiplayer:
The asset supports 4 local players by default, but you can push that limit to as much as your machine can handle (it’s just a matter of buying more gamepads after all).
AI Bots:
Add and customize bots super easily. Setup their behaviour without a single line of code. Adding waypoints to refine their trajectories is as simple as a few mouse clicks.
Easy to use:
Creating your own racing game has never been this easy. Import your tracks and vehicle models, add colliders, controllers, and play within minutes! You can create a whole game without a single line of code, thanks to all the custom editors, handles and gizmos. And if you want to build on top of it, the asset has been built for extendability, with virtual classes, minimal coupling, and good practices in mind.
Complete Documentation:
The Highroad Engine comes complete with a full API documentation, as well as a functional documentation covering all the main aspects of the asset. Furthermore, the code is fully commented, so it’s easy to understand what’s happening and make changes at all times.
Online Multiplayer:
The online network part of the asset is based on standard UNET HLAPI and extends these standard classes, offering you a custom tailored experience while remaining standard and compatible with the future of UNET. Plus code and race scenes stay the same for network or local play!
Note that the asset comes with UNET's strengths and weaknesses. Namely, there's no additional optimization for latency or sync interpolation, as this is something that's usually done on a per game basis, and can't be done generically.
>> Check out all the other features. If you have any question, please use the support email on this page. You can also find help on this forum thread.
Legal restrictions : the names More Mountains and Highroad Engine are © More Mountains. Everything else falls under the Asset Store terms of service, and you can use the asset’s contents for any kind of project, commercial or not.
视频预览:
如有问题,请联系邮箱:rrscteam@qq.com