《3DS MAX特效制作教学》JoeGunn3D Rigging for FX

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JoeGunn3D Rigging for FX - 3DS MAX特效制作教学,Joe Gunn 3D是一家专门出3DSMAX特效相关教程的网站,官方详细信息:http://www.joegunn3d.com/Shop.html

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《3DS MAX特效制作教学》JoeGunn3D Rigging for FX-图片1

Joe Gunn 3D Hair 3DS Max Out Of The Box 3DS Max毛发制作教程 ,这是Joe Gunn 3D的另一经典教程.


本教学从JOE常用的一些工具与技巧开始。教学过程中Joe大量使用了其他作者所写的代码,这大出我的意外,我以为他会自己写一些非常难的东西出来,但一旦我习惯了,我就明白3dsmax教程下载使用MAX自带的代码还是使用其他人的代码是没有区别的,重要的是它们对当前的工作是不是有帮助。
教学中有简短的规则讲解,让你了解常见错误,还有设置rig的时候要注意的一些东西。
本教学的例子我觉得是相当高水平的,让一些专家都能够从中学到一些东西。

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Learn rigging techniques that are not character related. A generalist's guide to rigging FX such as automating secondary motion.” Max files included along with maxscripts.
The DVD is split in to a dozen easily digestible chunks. Starting with a general overview introducing the various tools and tricks Joe uses, as well as his ‘this is how I work – do the same' approach. Joe uses a great number of MAXScripts from other authors, which caught me off guard as I expected him to do all the hard work himself, however, once I got my head around the fact, I realized it was no different to using any of MAX's native scripts or Modifiers and recognized what a nice advert it was and how valuable they clearly were to this kind of workflow.
A ** Rules chapter guides you through some common errors and important things to remember when setting up your rig and then its on to the examples with everyone's favorite – getting a car wheel to turn correctly using Wired Controllers.

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The examples continue at what I would consider quite an advanced level of 3ds Max use, offering pro users something to really get their teeth in to. The scripted Custom Attribute chapter does what the name says, showing how to write an attribute from scratch, in this case a Controller for a building being shaken by an earthquake. Following on from that, a chapter on Tagging a rig really opens up what can be done in MAX with a bit of knowledge. A rustling clump of grass with a collision requirement that I would have spent ages faking, Joe solves with remarkable skill and in a way that offers easy customization and control.
Overview
Maxscripts – Workflow – Resources
** Rules
Controllers & Constraints
Scripted Custom Attributes
Tagging the rig (userprops)
PRODUCTION EXAMPLES:
1. Squash n Stretch (text rig)
2. Mechanical Jellyfish
3. PFlow & Animator Controls
4. Swinging Signs (Secondary motion)
5. Dynamic Wire Rig (resize-able)
6. USB Keys (Reactor Cheat)

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