《3dsMax灯光和渲染技术高级教程》Gnomon 3ds Max Lighting and Rendering techniques with Jeff Patton

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《3dsMax灯光和渲染技术高级教程》Gnomon 3ds Max Lighting and Rendering techniques with Jeff Patton

GNOMON教程,每每给我们于激情与期待!让我们在CG设计路上不再独行!让我们共同期待!让我们共同期待与业界CG顶尖设计师的面对面!少玩多花些时间多学习学习,让我们的商业作品与众不同! Gnomon的教程向来以其前沿的技术和清晰的视频质量而受到广大用户的青睐.
本教程是由GNOMON出品的3dsMax灯光和渲染技术高级教程。
3ds Max Lighting and Rendering techniques with Jeff Patton
format video: MPEG4 | English | 1024x768 | over 8 hours | 3.74 Gb
In this series of videotutorials examines in detail the various methods of working with tools 3ds max. In particular, Jeff Patton shows many techniques that will ensure quality results in the light of objects, interiors and exteriors. Also discussed in detail the mental Ray render settings to achieve maximum photo-realistic result.

Content:

Material Basics
1. Scanline
2. Mental ray
3. Installing Plugins, Scripts and Shaders
4. Displacement 

Lighting Basics
1. 3ds Max Light Basics
2. Area Light Issues
3. mrSun and mrSky
4. Using HDRs

Rendering Tools
1. Dentifying Noise
2. Depth of Field
3. Managing Color Bleed
4. Volumetrics
5. Exposure/Tone Mapping
6. Glowing Objects
7. Motion Blur
8. mrProxy Objects

Rendering Techniques
1. Creating Clay Renders
2. NPR - Toon Rendering
3. Vehicle Rendering in 3ds Max 2009

Indirect Illumination
1. Final Gather
2. Global Illumination

Lighting Digital Sets
1. Architectural Interiors - Day
2. Architectural Interiors - Night
3. Architectural Exteriors - Day
4. Architectural Exteriors - Night

 

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