《现场动作和CG 3深度合成教程》Eat3D Live Action & CG 3 In Depth Compositing

学习教程《现场动作和CG 3深度合成教程》Eat3D Live Action & CG 3 In Depth Compositing已关闭评论994

《现场动作和CG 3深度合成教程》Eat3D Live Action & CG 3 In Depth Compositing-图片1

由Eat3D 大型游戏公司出品的Eat3D Live Action & CG 3 In Depth Compositing教程,现场动作和CG 3深度合成教程教程。教程时长达8.5小时。大型游戏制作公司Eat3d大家已经相当熟悉了,教程的质量不用多说了吧。

《现场动作和CG 3深度合成教程》Eat3D Live Action & CG 3 In Depth Compositing-图片2

教程所使用的软件:Autodesk Maya 2011, Autodesk Composite 2011, SynthEyes, After Effects CS5, Photoshop
在这张DVD,教练马特Skonicki需要通过3D集成来合成2高清短片。本教程的最好的部分是它使用复合材料的合成欧特免费船舶,及使用Autodesk Maya2011。马特开始便以展示位置上的板块和HDRI的原始图像捕获。从那里经过,他创造了最后在Photoshop HDRI的形象。接下来的章节包括详细的跟踪SynthEyes,设立Maya场景,创造了面具后的特效,在玛雅的3D物体,加入粒子效果,灯光,动画和渲染层。最后,马特在Autodesk复合材料中完成最终场景的合成。

《现场动作和CG 3深度合成教程》Eat3D Live Action & CG 3 In Depth Compositing-图片3《现场动作和CG 3深度合成教程》Eat3D Live Action & CG 3 In Depth Compositing-图片3

In this DVD, Instructor Matt Skonicki takes you through the entire process of compositing 2 HD Shots with 3D integration. The best part of this tutorial is it uses Autodesk Composite for compositing which ships free with Autodesk Maya 2011. Matt starts off by taking you On Location to demonstrate the capturing of the raw plate and HDRI images. From there he goes through creating the final HDRI image in Photoshop. The next chapters include detailed tracking in SynthEyes, setting up the scene in Maya, creating masks in After Effects, Animation of the 3D objects in Maya, adding particle effects, lighting, and render layers. Last, Matt composites the final scenes in Autodesk Composite.

This tutorial is perfect for those who want an "Out of the Box" comprehensive tutorial on compositing 3D into your own camera footage primarily using Autodesk Maya and Composite.

《现场动作和CG 3深度合成教程》Eat3D Live Action & CG 3 In Depth Compositing-图片4《现场动作和CG 3深度合成教程》Eat3D Live Action & CG 3 In Depth Compositing-图片4

About the Instructor:
Matt Skonicki has worked in the video game and film industry for over 6 years. During his time at Midway Games in Chicago, he worked very hard to prove his way up from being a cinematics artist to a character technical artist. Matt has worked on such video games as "Mortal Kombat: Armageddon" and "John Woo's Stranglehold" and even received a prestigious excellence award for his contributions. Currently Matt is a visual effects instructor at Columbia College Film School in Chicago Illinois.

《现场动作和CG 3深度合成教程》Eat3D Live Action & CG 3 In Depth Compositing-图片5《现场动作和CG 3深度合成教程》Eat3D Live Action & CG 3 In Depth Compositing-图片5《现场动作和CG 3深度合成教程》Eat3D Live Action & CG 3 In Depth Compositing-图片5

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