本视频教程是由knaldtech机构出品的Knald三维纹理贴图软件V1.1.0版,Knald v1.1.0 Retail Win,大小:28 MB,支持Win64位系统,语言:英语。
Knald是一款全新的贴图生成工具,被称为“世界上第一个基于GPU的插件,可以将2D的图片生成出高质量的材质图。”
Knald可以根据摄影图像,生成出如下贴图:正常的贴图、AO贴图、凹形贴图、凸型贴图、置换贴图等等,可在OpenCL中编写,并且适用于各种显卡。
据软件开发者透露,“Knald可以在5秒左右内在中等Nvidia显卡[GeForce.GTX]的基础上生成出贴图。”
高精度工作流设计
Knald的功能非常强大:它可以同“实时的、可扩展的细分曲面”模型配合使用,使您预览到3D的贴图,同时支持8位、16位及32位的工作流。
根据网站上的信息,“Knald的运算部分都是以双精度或单精度浮点型呈现的(64位双精度浮点型/32位单精度浮点型)”
“我们花了很大力气才敢确保,通过强大的I/O管道、满8位、16位、32位的整数值及浮点型数据的支持,您永远不会受到不良代码造成的精度下降的困扰,从而保证专心进行创作!”
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Knald v1.1.0 Retail Win
Knald is a ground breaking, standalone, ultra-fast GPU powered solution for generating incredibly high quality textures from high to low polygonal meshes via The Baker or any 2d source texture, such as photographs & Heightmaps, from the real-time Color To Normals mode & the Normal & Height Maps provided by The Integrator.
It provides the tools you need to reduce iteration times, increase the quality of your project & improve the productivity of your artists by integrating seamlessly into current physically based pipelines with Knald’s next generation feature set.
Learn MoreGet Knald
Lys is an ultra-fast GPU powered solution that sets the standard for generating Radiance, Irradiance and Specular textures from panoramic, Sphere or 2d cube map cross source textures for use with HDR Image Based Lighting.
With the ability to convert, manipulate and tweak your source images in real-time, generate Radiance, Irradiance and Specular textures on the fly and choose between Cosine weighted, GGX and Gaussian specular terms with fully automated BRDF convolved MIP maps with user configurable varying Specular Power or Roughness, Lys can help give you the tools and functionality that you need to ensure that your project’s HDR Image based lighting pipeline is the best that it can be.
如有问题,请联系邮箱:rrscteam@qq.com