《Houdini顶尖技术教程》cmiVFX Houdini Hip Tricks Vol 2

学习教程《Houdini顶尖技术教程》cmiVFX Houdini Hip Tricks Vol 2已关闭评论1,182

由cmiVFX 公司出品的cmiVFX Houdini Hip Tricks Vol 2 教程,Houdini顶尖技术教程

Houdini 是一个特效方面非常强大的软件。许多电影特效都是由它完成:指环王中“甘道夫”放的那些“魔法礼花”还有“水马”冲垮“戒灵”的场面......后天中的龙卷风......等等,a52的汽车广告.反正只要是涉及DD公司制作的好莱坞一线大片,几乎都会有Houdini参与和应用.

《Houdini顶尖技术教程》cmiVFX Houdini Hip Tricks Vol 2-图片1

Hip Tricks Volume 2 has much to offer the future or current FX TD, in robust ways of showcasing inventive research and development technology. We go all out, showing you how to achieve new and interesting tools, so you can continue to create and wow the general public with your accomplishments. The content in this video is based on years of fulfilling user requests, and taking those requests to new levels. When it comes to high end CG and VFX training, there is only once choice... cmiVFX!

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Row Row Row Your Boat

Using Houdini Ocean Tools plug-in (HOT), we'll create and ocean that emits foam and splashes. We then we'll add a ship that floats on the ocean in which the movement of the ship will be driven by the ocean. Once we do that, we'll use the floating, moving ship to deform the ocean as it advances and emits spray at collisions with the waves.

Pixelated Game
Believe it or not, we'll will build a complete playable game inside Houdini, using out-of-the-box tools and a little bit of Python code. This project is a real statement that Houdini can do just about everything that you can throw at it. Don't think of Houdini as a 3D app, think of it as a 3D Operating System.

Alvaro Castañeda
Alvaro Castañeda, best known as "Varomix" is a 33 years old CG Generalist TD. He lost a little of his self back in 1993 at a Jurassic Park screening, and that totally changed his life. Toy Story finished the job in 1995 - there was no turning back!. He started his way in 3D back in 1998, first using 3ds Max, then Cinema4D and finally in 1999, I met Maya 2.0. Since then I've done CGI for print, web, TV, Film, DVD, I guess anything that has pixels in it!. He started using Houdini in 2002 shortly after Side Effects launched the Houdini Apprentice Program. He had also done on-set VFX Supervision and DOP Assisting. He'll soon move to Toronto to continue his career as a Houdini Generalist.

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