本软件是由Autodesk公司出品的3ds Max三维动画软件V2016 SP2版,Autodesk 3ds Max 2016 SP2 Multilingual,大小:3.7 GB,支持Win系统,语言:英语。
Autodesk Maya是美国Autodesk公司出品的世界顶级的三维动画软件,应用对象是专业的影视广告,角色动画,电影特技等。Maya功能完善,工作灵活,易学易用,制作效率极高,渲染真实感极强,是电影级别的高端制作软件。Maya声名显赫,是制作者梦寐以求的制作工具,掌握了Maya,会极大的提高制作效率和品质,调节出仿真的角色动画,渲染出电影一般的真实效果,向世界顶级动画师迈进。Maya 集成了Alias、Wavefront 最先进的动画及数字效果技术。它不仅包括一般三维和视觉效果制作的功能,而且还与最先进的建模、数字化布料模拟、毛发渲染、运动匹配技术相结合。Maya 可在Windows NT与 SGI IRIX 操作系统上运行。在目前市场上用来进行数字和三维制作的工具中,Maya 是首选解决方案。
Maya参与制作的电影有:法国国宝级艺术家Jean Giraud,他原创的影片有《第五元素》、《异形》、《星战》等,并参与制作了《沙丘魔堡》、《深渊》等经典科幻电影;导演Glenn Chaika,著名动画片导演,曾在迪斯尼担任《小美人鱼》的动画师,并执导《拇指仙童历险记》、《花木兰II》等影片;模型监制Wayne Kennedy是曾参与过《隐形人》、《星球大战》、《龙卷风》、《黑衣人》、《木乃伊》的模型师;动画监制Bob Koch和Kelvin Lee是担任《 玩具总动员》、《精灵鼠小弟》等影片的资深动画师;特效指导Manny Wong曾担任《后天》的特效总监,并参与制作了《狂莽之灾I》、《星河战舰》、《巨蟒》、《魔女游戏》等影片。
Autodesk 3ds Max 2016 SP2 Multilingual
Customize, collaborate, and create 3D content quickly with 3ds Max® 3D modeling, animation, and rendering software. It’s packed with brand-new, user-requested features and enhancements for entertainment and design professionals.
With artists in many different industries relying on Autodesk® 3ds Max® software in their daily work, our 3ds Max 2016 release offers our most capable and varied tool set to date, giving artists the 3D tools they need to create inspirational experiences no matter what their industry demands. 3ds Max 2016 is packed with brand-new features that enable users to create custom tools and easily share their work for better collaboration across teams. It also empowers new users to work with more speed and confidence.
A new node-based programming system enables users to extend the capabilities of 3ds Max and share newly created tools with other users. In addition, XRef renovations make collaboration across teams and throughout the production pipeline easier. With Autodesk A360 rendering support and a new Physical Camera, 3ds Max users can create photorealistic images with greater ease. Moreover, new OpenSubdiv support and Dual Quaternion Skinning enable artists to model with greater efficiency, and the new Camera Sequencer offers artists and designers more directorial control over the presentation of their story. A new Design Workspace provides task-based workflows that make the main features of the software more accessible, and a new template system provides users with baseline settings so projects get started quickly and are rendered more successfully.
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