《3dsmax脚本粒子流系列教程》Particle Flow Scripting The Pflow Script Show Vol1-2

学习教程《3dsmax脚本粒子流系列教程》Particle Flow Scripting The Pflow Script Show Vol1-2已关闭评论1,009

《3dsmax脚本粒子流系列教程》Particle Flow Scripting The Pflow Script Show Vol1-2
《3dsmax脚本粒子流系列教程》Particle Flow Scripting The Pflow Script Show Vol1-2

CG Academy: Particle Flow Scripting1: The Pflow Script Show
Size : 747Mb /
Genre : 3DS Max Video Training

CG Academy: Particle Flow Scripting2: The Pflow Script Show:Act2
Size : 660Mb /
Genre : 3DS Max Video Training



In the first part of our two part Scripting Particle Flow series, Bobo introduces us to the inner workings of Particle Flow and how we can take total control of Particle Flow via MAXScript. The tutorial will show you the standard structures of Particle Flow scripts, how particle channels are accessed and altered, and how you can easily modify the standard examples to create a plethora of real world production ready practical examples.
This tutorial requires the user to have a grasp of 3D mathematics, be familiar with the standard Particle Flow system and have a working knowledge of creating Particle Flows. The tutorial will show you how to gain greater control of Particle Flow via its comprehensive MAXScript access, and will give you the skills needed to create your own working scripted Operators and Tests.



In Part 2 of our Scripting Particle Flow series Bobo will show you how you can use MAXScript to integrate Particle Flow with other areas of 3dsmax. He shows how we can hijack standard Operators with MAXScript. Techniques for interacting with scene geometry, lights and Splines. Positioning particles along Splines, moving objects and lights to the positions of particles. And even creating particle flows procedurally based on the results of a Reactor simulation.
This tutorial requires the user to have a grasp of 3D mathematics, be familiar with Particle Flow and creating their own Particle Flow systems, and a working knowledge of scripting Particle Flow. The tutorial builds on the skills taught in part one of this series and will show you how to extend Particle Flows outside of Particle View and beyond.

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