Gnomon Master Class Martin Krol - Environment Creation
English | Video: .FLV | 1024x768 | Audio: MP3 96kbps | 2.13Gb
Genre: eLearning
Martin Krol will discuss the creation of a 3D environment utilizing Modo, Cinema 4D and ZBrush.
Outline:
Creating individual assets that will be used in the construction of your scene
How to UV a variety of objects
Tips and tricks for using Zbrush for rock creation as well as larger elements
Using Modo as an alternative to Cinema 4D
Assembling your scene in Cinema 4D
Organizational tips such as how to use the object manager, the material lists, the attribute editor and more
Using a stand alone or Cinema 4D's ivy generator to add that little bit of spice to a scene
Basic Bodypaint 3D and Projection Man techniques for filling in gaps
When to use displacement notes and when not
Rendering instances and their advantages
Sky generator, rendering and lighting notes, and when to use which GI mode
Methods for spreading items around a landscape using both out-of-the-box tools in Modo and Cinema 4D, as well as the Spread Scape plugin
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