《极品C4D曲面建模技术教程》cmiVFX Cinema 4D Surface Modeling Techniques

学习教程《极品C4D曲面建模技术教程》cmiVFX Cinema 4D Surface Modeling Techniques已关闭评论1,417

CmiVFX Cinema 4D Surface Modeling Techniques.该DVD 是由最具权威培训cmiVFX出的Cinema 4D最新出品的曲面建模技术教程,高分辩率视频质量,拥有这张DVD,将加速让你的4维电影技术提高到更高的水平!
《极品C4D曲面建模技术教程》cmiVFX Cinema 4D Surface Modeling Techniques
Cinema 4D是一套由德国公司Maxon Computer开发的三维绘图软体,以及高的运算速度和强大的算图外挂着称。Cinema 4D应用广泛,在广告、电影、工业设计、等方面都有出色的表现,例如影片《毁灭战士》(Doom)、《凡赫辛》〈Van Helsing〉、《蜘蛛人》、以及动画片《北极特快车》、《打猎季节》(Open Season)等等。它正成为许多一流艺术家和电影公司的首选,Cinema 4D已经走向成熟。
《极品C4D曲面建模技术教程》cmiVFX Cinema 4D Surface Modeling Techniques
官方网址:http://www.cmivfx.com/productpages/product.aspx?name=C4D_Introduction_to_Surface_Modeling_Techniques
Understanding how to start your model or elements from it is an essential knowledge every modeler or aspiring modeler should know really well. That will define if you are going to cross the easy road of modeling or if you are going to spend endless time trying to get closer to the shape you want. We will go through several examples of the Scarab Machine elements to discuss important usages of blocking in your day to day modeling and how that can help you achieve what you need.
The first time you sit down to model something in 3D is usually a mind opening experience and a very rewarding one! It is like learning how to write again! It is like letting people see the art in your mind! Creating something from scratch, seeing it evolve with time is like nurturing a little seed until it is a full grown tree. In this segment we will use an important shape from the Scarab machine to talk about all the steps , challenges and techniques around the creation of a model from the ground up. Get ready!
Sometimes you will be facing a challenging element of your model, very detailed and it must be a single piece of geometry. How do you design such thing without losing the ability to easily control the surface? How to make it simple and efficient but at the same time looking complex? Visual complexity is something that we can bring to our models to enrich the renders. Here we will use a very complex and detailed area from the Scarab leg to demonstrate how you can answer those questions. Starting with the blocking up to the final refined element you will understand the delicate process of adding complex details to your surface modeling.

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