Blender车轮骨骼操控技术训练视频教程 CGCookie Blender Rigging Vehicles with Automatic Suspension

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Blender车轮骨骼操控技术训练视频教程 CGCookie Blender Rigging Vehicles with Automatic Suspension

本视频教程是由CGCookie官方机构出品的Blender车轮骨骼操控技术训练视频教程,CGCookie Blender Rigging Vehicles with Automatic Suspension,时长:57分,大小:480 MB,MP4高清视频格式,附工程源文件,教程使用软件:Blender,共3个章节,作者:Chris Kuhn,语言:英语。

Blender是一个开源的多平台轻量级全能三维动画制作软件,提供从建模,动画,材质,渲染,到音频处理,视频剪辑的一系列动画短片人人素材制作解决方案。blender以python为内建脚本,支持yafaray渲染器,同时还内建游戏引擎。动画工具,包括了反向动作组件,可设定骨骼,结构变形,关键影格,时间线,非线性视频编辑,顶点量重及柔化动量组件,包括网孔碰撞侦察和一个具有侦察碰察的粒子系统,固体碰撞、布料、液体、力场解算。

CGCookie Blender Rigging Vehicles with Automatic Suspension
Creating a Dynamic Vehicle Rig
To accomplish this task we’ll be making heavy use of various constraints, including Locked Track, Track To, Transformation, Shrinkwrap, and others. All in all you will learn:
How to keep the wheel assembly together, making all struts follow correctly
How to compress and lengthen the suspension spring with maximum and minimum ranges
How to make the wheels automatically rotate while moving the vehicle
How to create a dynamic suspension that follows and reacts to the ground below
How to setup a steering mechanism

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