本教程是由Digital-Tutors机构出品的Houdini碰撞动力学训练视频教程,Digital-Tutors Introduction to Collisions in Houdini,时长:1小时45分,大小:400 MB,MP4高清视频格式,附工程源文件,教程使用软件:Houdini 14,作者:John Moncrief,共12个章节,语言:英语。
Houdini 是一个特效方面非常强大的软件。许多电影特效都是由它完成:《指环王》中“甘道夫”放的那些“魔法礼花”,还有“水马”冲垮“戒灵”的场面,后天中的龙卷风等等,a52的汽车广告,反正只要是涉及DD公司制作的好莱坞一线大片,几乎都会有Houdini参与和应用。
Houdini不光只适用于视觉特效的制作,随着HOUDINI适用于各种平台,并且出现了很多的HOUDINI培训教学,HOUDINI开始进入了动态图像设计领域。因为其自身的流程化特性,加上其强大的动力学系统,让HOUDINI在数据可视化方面占有一席重要的地位,让图形设计师能够通过它表达自己的观点。
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Digital-Tutors Introduction to Collisions in Houdini
In this series of Houdini tutorials we’ll get an introduction to Houdini’s dynamic context by exploring object collisions.
We’ll start with a general overview of dynamics in Houdini and discuss the key concepts behind working with simulations. We’ll explore the idea of animation without keyframes and the role of solvers in Houdini’s dynamic context. Next we go over how to properly set up your scene for working in the dynamic context and how to avoid common mistakes.
We’ll talk about basic rigid body techniques for creating object interactions. We’ll go over how to set up effective collision geometry, and wrap things up by taking a look at the Finite Element Solver and cloth simulations.
This course was developed for an artist with a solid understanding of basic 3D concepts and a general understanding of Houdini’s interface. While this Houdini training covers the fundamental concepts behind dynamic operators, it is not intended to cover every parameter of every solver.
We will instead focus on the ideas and workflow of the dynamic context and the key parameters that will easily allow us to direct the behavior of our simulation.
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