Unity窗口编辑器视频教程 Gametutor Floating Windows

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Unity窗口编辑器视频教程 Gametutor Floating Windows

本教程是由Gametutor机构出品的Unity窗口编辑器视频教程,Gametutor Floating Windows,时长:57分,大小:290 MB,MP4高清视频格式,教程使用软件:Unity,共8个章节,语言:英语。

Houdini 是一个特效方面非常强大的软件。许多电影特效都是由它完成:《指环王》中“甘道夫”放的那些“魔法礼花”,还有“水马”冲垮“戒灵”的场面,后天中的龙卷风等等,a52的汽车广告,反正只要是涉及DD公司制作的好莱坞一线大片,几乎都会有Houdini参与和应用。

Houdini不光只适用于视觉特效的制作,随着HOUDINI适用于各种平台,并且出现了很多的HOUDINI培训教学,HOUDINI开始进入了动态图像设计领域。因为其自身的流程化特性,加上其强大的动力学系统,让HOUDINI在数据可视化方面占有一席重要的地位,让图形设计师能够通过它表达自己的观点。

Gametutor Floating Windows
A very important component to successfully writing tools in Unity, is to understand how to create and utilize floating windows. These types of editors are great for popup type tools, or node based editors, or designer type windows. Throughout this course we will learn how to build a floating window and look at ways we can use them to build up editors for our game development projects in the Unity 3D Engine. By the end of this course we will have a fully functioning floating window that allows one to replace a selection of objects with a provided object.

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