3ds Max多通道渲染技术高级训练教程

学习教程3ds Max多通道渲染技术高级训练教程已关闭评论994

3ds Max多通道渲染技术高级训练教程
This week The Gnomon Workshop adds to its library of professional production technique dvds with a new title by instructor Tim Jones of Digital Domain. Focusing on the essentials of compositing render passes from a 3D scene, "Multi-Pass Compositing” is a valuable demonstration for 3ds Max users looking to understand and maximize the benefits of this time saving technique. Tim shows how to efficiently control lighting, color, ambient occlusion and more.
Compositing passes is a technique that has been used in visual effects long before the advent of 3ds Max and Fusion – the software used in the tutorial. Photographing passes allowed visual effects artists to isolate elements of a shot, like physical models and sets, and affect their look before combining them together in the final print of the shot.
Video codec: QuickTime
Video: 1024x768, H.264, 185 Kbps, 15.000 fps
Audio: AAC LC, 48 KHz, 63 Kbps

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