Houdini高阶训练大师班视频教程 CGWorkshops VEX in Houdini

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Houdini高阶训练大师班视频教程 CGWorkshops VEX in Houdini

本教程是由CGWorkshops机构出品的Houdini高阶训练大师班视频教程,CGWorkshops VEX in Houdini,时长:8周课时,大小:4.1 GB,MP4高清视频格式,附工程源文件,教程使用软件:Houdini,作者:Shawn Lipowski,语言:英语。

Houdini 是一个特效方面非常强大的软件。许多电影特效都是由它完成:《指环王》中“甘道夫”放的那些“魔法礼花”,还有“水马”冲垮“戒灵”的场面,后天中的龙卷风等等,a52的汽车广告,反正只要是涉及DD公司制作的好莱坞一线大片,几乎都会有Houdini参与和应用。

Houdini不光只适用于视觉特效的制作,随着HOUDINI适用于各种平台,并且出现了很多的HOUDINI培训教学,HOUDINI开始进入了动态图像设计领域。因为其自身的流程化特性,加上其强大的动力学系统,让HOUDINI在数据可视化方面占有一席重要的地位,让图形设计师能够通过它表达自己的观点。

CGWorkshops VEX in Houdini
Shawn Lipowski currently works for Psyop in New York as a FX Artist having just completed a seven year term working through the ranks at Look Effects in New York to become a Senior TD. So spend eight weeks exploring the fastest, most powerful programming language to ever be embedded in 3D software: VEX. It’s the multi-threaded code at the core of Houdini’s unparalleled procedural visual effects workflow and, much like XSI’s brilliant ICE workflow, the code can be generated visually via a node graph.
So why write code, when you can plug and play? “We’ll answer that with examples expressed more succinctly and beautifully in pure code,” says Shawn.”But more than just teaching you the library of functions in some exhaustive exercise of rote memorization, I want to walk you through the implementation of real algorithms culled from papers and vfx projects alike.”
The first week is an intro to VEX, followed by two weeks of broad strokes coverage, then we will launch into actual projects, one per week.

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