Houdini模拟惊涛骇浪特效制作视频教程 cmiVFX Houdini Fluid Dynamic Pipelines

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Houdini模拟惊涛骇浪特效制作视频教程 cmiVFX Houdini Fluid Dynamic Pipelines 


本教程是由Digital-Tutors机构出品的Houdini模拟惊涛骇浪特效制作视频教程,cmiVFX Houdini Fluid Dynamic Pipelines,时长:1小时58分,大小:3 GB,MP4高清视频格式,附工程源文件,教程使用软件:Houdini,共5个章节,语言:英语。

Houdini 是一个特效方面非常强大的软件。许多电影特效都是由它完成:《指环王》中“甘道夫”放的那些“魔法礼花”,还有“水马”冲垮“戒灵”的场面,后天中的龙卷风等等,a52的汽车广告,反正只要是涉及DD公司制作的好莱坞一线大片,几乎都会有Houdini参与和应用。

Houdini不光只适用于视觉特效的制作,随着HOUDINI适用于各种平台,并且出现了很多的HOUDINI培训教学,HOUDINI开始进入了动态图像设计领域。因为其自身的流程化特性,加上其强大的动力学系统,让HOUDINI在数据可视化方面占有一席重要的地位,让图形设计师能够通过它表达自己的观点。

Digital-Tutors机构是号称全球最大的CG付费教程网站,2000多万次视频播放记录,顶级客户的优秀项目实例,被誉为教学和娱乐结合的最好的教程,RenderMan创建人称之为“完美的学习站点”,成立至今已经有12年之久,内容集中在视频制作和游戏制作两大板块,其网站完整的教学的理念,先进的技术支持(他们甚至开启了移动手机看教程的计划,支持IPAD/IPHONE/ANDROID),都让人耳目一新。尤其是多层级的教学难度设置,有趣的考试内容,时不时的竞赛,让DT成为非常活跃的一个CG机构。

cmiVFX Houdini Fluid Dynamic Pipelines
cmiVFX presents an all-new, production tested, training series on Houdini Fluid tools. This coursework will explore simulating oceans using ocean tools and flip fluids inside Houdini. You will get familiar with the workflow and pipeline of creating a breach effect. (Surface of the water being severed)
Simulating liquids is often considered a daunting task but these lessons will take you through the journey of understanding liquids from scratch. You will also be familiarized with how to simulate FLIP elements such as foam and spray. Foam and spray are often excluded from all the other tutorials you see out there. Here at cmiVFX, we make sure you get the real deal!
This course will give the user a core understanding of Houdini’s powerful FLIP solver and Mantra render engine. Lighting plays an important role in any effect shot, therefore later on in the lessons, this course will explain the concepts of reflection, refraction and environment lighting with respect to ocean and all the other elements. By the end of this video, you will have a solid understanding of the FLIP workflow inside Houdini. You will be able to create, simulate and render your very own oceans quite easily. Special thanks goes to Ankit Pruthi for his constructive input. He is an FX TD at Rhythm & Hues studios and has worked on various features.

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