Blender机械战斗机制作训练视频教程 CGCookie Mechanical Rigging of a Fighter Jet in Blender

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Blender机械战斗机制作训练视频教程 CGCookie Mechanical Rigging of a Fighter Jet in Blender 


本视频教程是由CGCookie机构出品的Blender机械战斗机制作训练视频教程,CGCookie Mechanical Rigging of a Fighter Jet in Blender,大小:420 MB,MP4高清视频格式,附工程源文件,教程使用软件:Blender,共3个章节,作者:Chris Kuhn,语言:英语。

Blender是一个开源的多平台轻量级全能三维动画制作软件,提供从建模,动画,材质,渲染,到音频处理,视频剪辑的一系列动画短片人人素材制作解决方案。blender以python为内建脚本,支持yafaray渲染器,同时还内建游戏引擎。动画工具,包括了反向动作组件,可设定骨骼,结构变形,关键影格,时间线,非线性视频编辑,顶点量重及柔化动量组件,包括网孔碰撞侦察和一个具有侦察碰察的粒子系统,固体碰撞、布料、液体、力场解算。

CGCookie Mechanical Rigging of a Fighter Jet in Blender
Most rigging tutorials focus on the use of Armatures. In this course, however, we’ll rig a complete aircraft model in Blender using only constraints, empties, and parenting relationships. This allows for very fast rigging with no need for weight painting of any kind (whew!). It’s not too useful for characters, but it works great for mechanical objects like this fighter jet.

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