Houdini模拟液体火烟特效视频教程 CGWorkshops Fluids FX using Houdini 13

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Houdini模拟液体火烟特效视频教程 CGWorkshops Fluids FX using Houdini 13 


本教程是由CGWorkshopsi机构出品的Houdini模拟液体火烟特效视频教程,FXPHD HOU209 Dynamic Rigging in Houdini 13,大小:11 GB,MP4高清视频格式,附工程源文件,教程使用软件:Houdini,作者:Spencer Lueders,共8个章节,语言:英语。

Houdini 是一个特效方面非常强大的软件。许多电影特效都是由它完成:《指环王》中“甘道夫”放的那些“魔法礼花”,还有“水马”冲垮“戒灵”的场面,后天中的龙卷风等等,a52的汽车广告,反正只要是涉及DD公司制作的好莱坞一线大片,几乎都会有Houdini参与和应用。

Houdini不光只适用于视觉特效的制作,随着HOUDINI适用于各种平台,并且出现了很多的HOUDINI培训教学,HOUDINI开始进入了动态图像设计领域。因为其自身的流程化特性,加上其强大的动力学系统,让HOUDINI在数据可视化方面占有一席重要的地位,让图形设计师能够通过它表达自己的观点。

CGWorkshops Fluids FX using Houdini 13
Spencer Lueders returns with his new, content packed Houdini course. This CGWorkshop will take you to the next level using Houdini to simulate fluids, fire and smoke and will teach you the secondary elements required to produce high quality, dynamic simulations.
Starting with the basics of voxels you will learn about smoke solvers, micro solvers and the Pyro Solver. You will then move on to gain a firm understanding of the Houdini FLIP Solver, particle manipulation and heuristics while working on your own simulation projects.
This course will fill quickly as it is the perfect next-step for the many students who have worked with Spencer on any of his previous, highly successful CGWorkshops

Week 1: Voxel Sounds Like A City In Europe – The Anatomy of a Voxel
Week 2: Where There’s Smoke¨ There’s… – Smoke Solver and Microsolvers
Week 3: Fire! – The Pyro Solver and SOP Solver
Week 4: Is It Me Or Are Particles Still Lazy? – Using Voxel Fields To Manipulate Particles
Week 5: Stuff Which Pertains To Everyday Life – FLIP Fluids
Week 6: More Froth Always Sells A Shot – Generating Secondary Elements
Week 7: You Can Talk The Talk But What About Walking – Simulation Workflows Week 8: CGI Always Looks Plastic – Rendering Fire and Fluids

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