本视频教程是由CGCookie机构出品的Blender末日战车之破损细节制作视频教程,CGCookie Post Apocalyptic Vehicle Bonus Sculpting Damage,大小:54 MB,MP4高清视频格式,附工程源文件,教程使用软件:Blender,共1个章节,作者:Jonathan Williamson,语言:英语。
Blender是一个开源的多平台轻量级全能三维动画制作软件,提供从建模,动画,材质,渲染,到音频处理,视频剪辑的一系列动画短片人人素材制作解决方案。blender以python为内建脚本,支持yafaray渲染器,同时还内建游戏引擎。动画工具,包括了反向动作组件,可设定骨骼,结构变形,关键影格,时间线,非线性视频编辑,顶点量重及柔化动量组件,包括网孔碰撞侦察和一个具有侦察碰察的粒子系统,固体碰撞、布料、液体、力场解算。
CGCookie Post Apocalyptic Vehicle Bonus Sculpting Damage
When creating full vehicle models the initial workflow is only part of the process. Once the vehicle forms and details are done, just off the factory floor, it’s time to add a bit of secondary detail. Adding this secondary detail, like dings and dents, can take your model to the next level and add a since of realism to it. These details help ground the model in reality, removing the ideal facade of a new car.
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