Simply maya N-Cloth 101 | 120MB
We introduce a four part series on the basics of Maya's N-Cloth system this will cover:The Standard Waving Flag, Solver Scale math, and the "Transform nConstraint"A Basic TableCloth, and the "Point To Surface nConstraint".The Basics of the "Tearable Surface nConstraint".Ropes and Cables, and why nCloth is not an efficient choice for this use.
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