3dsMax2011快速上手教程 Digital-Tutors : Introduction to 3ds Max 2011

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3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片1

Digital-Tutors : Introduction to 3ds Max 2011
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 In this course we'll cover a wide range of topics in order to get you quickly up to speed using 3ds Max 2011.

In this course we are going to help you get a good understanding of how to work in 3ds Max.You will be able to learn from several of the instructors here at Digital Tutors as we go through many of the major parts of the software. We are going to cover a wide range of topics in this course. We will start out exploring the user interface and finding our way around 3ds Max. Then we will start to create our own custom model, a pod racer, using a number of powerful modeling tools. We will paint and texture our model, and then take it through the process of rigging and animation. We will finish up by adding dynamic effects to the scene and rendering out a nice result. Once you are finished, you will have exposure to a wide range of disciplines in 3ds Max and be able to start working on your own projects and building on the knowledge you have gained.

Lesson Outline (89 lessons)

3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
1. Introduction and Project Overview


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
3. Navigating the viewports


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
5. Creating your first object


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
7. Viewing Geometry


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
9. Saving Files and File Types


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
11. Modeling Overview


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
13. Finishing the engine shell


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
15. Using splines and modifiers to add sharp panels


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
17. Building the back of the engine with NURBS


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
19. Building the engine nozzle


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
21. Building the side fine and cable connector


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
23. Building the back of the pod


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
25. Modeling the main cockpit


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
27. Using splines to build detail around the cockpit


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
29. Adding final detail to the racer


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
31. Adding cables to the racer


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
33. Using the Material Editors


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
35. Adding Gradient Ramps


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
37. Adding preset materials


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
39. Working with UVs


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
41. Adding bump maps


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
43. Combining textures with the Composite Map


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
45. Adding a glow to the model


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
47. Building controls for the pod racer


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
49. Organizing the scene with the Layer Manager


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
51. Modifying an object's pivot


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
53. Wiring parameters


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
55. Using an expression to automate an engine idle


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
57. An overview of 3ds Max's Bone Tools and the Spline IK Solver


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
59. Correcting the deformations of the cables


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
61. Make the rig more animator-friendly


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
63. The basics of setting keyframes in Max


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
65. Cycling animations in Max


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
67. Animating with Autokey


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
69. Previewing animations in real-time


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
71. Adding initial particle dynamics to our pod racer


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
73. Setting up initial shading for smoke particles


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
75. Duplicating particle emitters in 3ds Max


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
77. Creating control objects for the animated lightning bolt


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
79. Lighting and Rendering Overview


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
81. Exploring the parameters of 3ds Max lights


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
83. Working with Shadow Maps in 3ds Max


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
85. Matching 3ds Max camera to a live-action background


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
87. Matching lights to a photographic environment


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
89. Rendering an animated sequence from 3ds Max
3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
2. Overview of the User Interface


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
4. Using the Command Panel


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
6. Transforming objects


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
8. Working with the modifier stack


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
10. Working with projects


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
12. Building the basic shape of the engine shell


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
14. Detailing the engine shell using existing geometry


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
16. Adding the fan blades using an Array


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
18. Modeling a series of pipes


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
20. Building the power coupling with splines


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
22. Adding bolts using Object Paint


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
24. Building the base of the pod


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
26. Adding the back of the cockpit


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
28. Modeling the lower racer structure


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
30. Modeling the front fins with splines


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
32. Materials and Texturing Overview


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
34. Applying materials


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
36. Applying multiple materials to objects


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
38. Working with procedural texture maps


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
40. Working with bitmap textures


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
42. Modulating specular color


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
44. Using the Viewport Canvas


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
46. Rigging and Animation Overview


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
48. Finishing the pod racer's controls


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
50. Working with the Schematic View


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
52. Creating custom parameters


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
54. Writing your first expression


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
56. Rigging the engine cables with bones


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
58. Finishing the cable rig


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
60. Randomizing the engine idles with the Noise Float controller


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
62. Locking controllers and Finishing the pod racer rig


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
64. Understanding the Curve Editor


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
66. Animating objects along a path


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
68. Editing keys on the Track Bar


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
70. Dynamics Overview


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
72. Adding forces to 3ds Max particles


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
74. Finalizing the shading network for our smoke particles


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
76. Starting to create an animated lightning bolt in 3ds Max


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
78. Finalizing the movement and the materials for the lightning bolt


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
80. Overview of the various 3ds Max light types


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
82. Switching the 3ds Max rendering engine


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
84. Using Raytrace shadows in 3ds Max


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
86. Rendering photographic environments in 3ds Max


3dsMax2011快速上手教程  Digital-Tutors : Introduction to 3ds Max 2011-图片2
88. Using the 3ds Max Skylight to create secondary lighting

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