远古图腾艺术综合制作视频教程 The Gnomon Workshop The Making of Totem

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远古图腾艺术综合制作视频教程 The Gnomon Workshop The Making of Totem

本视频教程是由Gnomon机构出品的远古图腾艺术制作视频教程,The Gnomon Workshop The Making of Totem,大小:1.73 GB,MP4高清视频格式,附工程源文件,教程使用软件:ZBrush, Maya, Photoshop, SpeedTree,作者:Alex Alvarez,共17个章节,语言:英语。

Zbrush是传统和创新工具的完美组合,让您创造复杂、高品质的图形,快速有效地表达自我,这些功能曾经在《指环王3:国王归来》这部影片的数字建模方面被广泛运用(主要是魔兽)。它能给於您即时反应,即时绘制您的图像,它也非常适合於情节串联图板和概念化设计,功能足於将您的作品打造完美。直观、易於使用和功能强大,Zbrush将激发您创造多面的、震撼人心的图像,不管您是个新手,还是位专业人士。Zbrush独特的2D和3D功能的组合将产生动人的效果,不需要您经过痛苦的漫长学习。

Maya 是目前世界上最为优秀的三维动画的制作软件之一,主要是为了影视应用而研发的,所以在出世后不久就在《精灵鼠小弟》、《恐龙》等这些大片中一展身手。除了影视方面的应用外Maya在三维动画制作,影视广告设计,多媒体制作甚至游戏制作领域都有很出色的表现。初识Maya 是目前世界上最为优秀的三维动画的制作软件之一,它是Alias|Wavefront公司在人人素材论坛1998年才推出的三维制作软件。虽然相对于其他老牌三维制作软件来说Maya还是一个新生儿,但Maya凭借其强大的功能,友好的用户界面和丰富的视觉效果,一经推出就引起了动画和影视界的广泛关注,成为顶级的三维动画制作软件。

GNOMON教程,每每给我们于激情与期待!让我们在CG设计路上不再独行!让我们共同期待!让我们共同期待与业界CG顶尖设计师的面对面!少玩多花些时间多学习学习,让我们的商业作品与众不同!Gnomon的教程向来以其前沿的技术和清晰的视频质量而受到广大用户的青睐。

The Gnomon Workshop The Making of Totem
The Making of ‘Totem’ : 3D World Cover, with Alex Alvarez
In this DVD, Alex Alvarez shares his workflow and techniques for creating ‘Totem’, a commissioned 3D illustration for the cover of 3D World magazine. Over five six of lecture, Alex delves into all aspects of how the image was created. Beginning with the initial design brief of a ‘stone head in a jungle’, Alex began with a series of sketches for approval. The 3D development began with the head in ZBrush, moving to terrain layout and camera setup in Maya. The terrain was then sculpted in ZBrush to finalize the foundation upon which all of the plants and trees would be placed. Scene lighting was then blocked out using Mental Ray’s physical sun/sky system, while designing the areas of illumination and shadow using a library of trees created with Onyx. Plants and trees were created using SpeedTree, including custom assets such as hanging vines and ground ivy. The moss that grows upon the stone head, as well as the tree branches, was creating interactively in Maya with custom PaintFX brushes. Further areas of discussion include texturing, shaders, the SP Paint script, nDo, Quixel Megascan, ZDepth, Volume Fog and final compositing in Photoshop. As an intermediate to advanced level lecture, artists who have seen Alex’s DVD series on natural environments will greatly benefit from this detailed overview of his creative and technical process.

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