MARI纹理反射投影技术视频教程 Digital-Tutors Texture Projection Techniques in MARI

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MARI纹理反射投影技术视频教程 Digital-Tutors Texture Projection Techniques in MARI

本视频教程是由Digital-Tutors机构出品的MARI纹理反射投影技术视频教程,Digital-Tutors Texture Projection Techniques in MARI,时长:2小时30分,大小:1.47 GB,MP4高清视频格式,附工程源文件,教程使用软件:MARI 2.5v1,共14个章节,作者:Eddie Russell,语言:英语。

MARI是一款全新的具有创造性的3D纹理绘制产品,最初在Weta Digital开发,主要用来解决高细节的纹理问题,后被用于影片《阿凡达》、《第九区》等的开发制作中。MARI能够轻松处理高细节——数以万计的复杂纹理——快速且简单。MARI深受欢迎,并收到了来自各式各样的纹理绘制社区的预定请求,这其中不乏Double Negative和Framestore这样的大客户。

Digital-Tutors机构是号称全球最大的CG付费教程网站,2000多万次视频播放记录,顶级客户的优秀项目实例,被誉为教学和娱乐结合的最好的教程,RenderMan创建人称之为“完美的学习站点”,成立至今已经有12年之久,内容集中在视频制作和游戏制作两大板块,其网站完整的教学的理念,先进的技术支持(他们甚至开启了移动手机看教程的计划,支持IPAD/IPHONE/ANDROID),都让人耳目一新。尤其是多层级的教学难度设置,有趣的考试内容,时不时的竞赛,让DT成为非常活跃的一个CG机构。

Digital-Tutors Texture Projection Techniques in MARI
Projecting photographs onto your models is a quick and easy way to add high levels of detail to your final textures.
In this course, we will use a project based approach to demonstrate some techniques that you as a texture artist will be able to use not just in this course, but on every project you work on here inside of MARI. After setting up our project to work in and bringing in images, we will learn how to quickly project an image onto our model using MARI’s Paint Through tool. Now every image won’t be a perfect match for the mesh that we are projecting it onto so next we’ll focus on transforming the projected image or paint before it is baked into our texture.

From here we’ll learn about some pitfalls to be on the lookout for when projecting images and how we can begin to account for those using projection masking. This course will cover several other valuable tip and tricks for a texture artist including the mirroring of textures from one side of our model to the other and color correction all while fully utilizing MARI 2.0’s layer based workflow.

After finishing this course, you will not only have a fully textured asset with color, specular and bump maps but you’ll also have a new arsenal of tricks to add to your own texturing projects.

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