Photoshop武器纹理贴图制作视频教程 Digital-Tutors Texturing Low Polygon Weapons in Photoshop

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Photoshop武器纹理贴图制作视频教程 Digital-Tutors Texturing Low Polygon Weapons in Photoshop

本视频教程是由Digital-Tutors机构出品的Photoshop武器纹理贴图制作视频教程,Digital-Tutors Texturing Low Polygon Weapons in Photoshop,时长:2小时44分,大小:1.66 GB,MP4高清视频格式,附工程源文件,教程使用软件:Photoshop CC v14.1.2,共17章节,作者:Eddie Russell,语言:英语。

Photoshop是Adobe公司旗下最为出名的图像处理软件之一,集图像扫描、编辑修改、图像制作、广告创意,图像输入与输出于一体的图形图像处理软件,深受广大平面设计人员和电脑美术爱好者的喜爱。多数人对于PHOTOSHOP的了解仅限于“一个很好的图像编辑软件”,并不知道它的诸多人人素材应用方面,实际上,Photoshop的应用领域很广泛的,在图像、图形、文字、视频、出版各方面都有涉及。

Digital-Tutors机构是号称全球最大的CG付费教程网站,2000多万次视频播放记录,顶级客户的优秀项目实例,被誉为教学和娱乐结合的最好的教程,RenderMan创建人称之为“完美的学习站点”,成立至今已经有12年之久,内容集中在视频制作和游戏制作两大板块,其网站完整的教学的理念,先进的技术支持(他们甚至开启了移动手机看教程的计划,支持IPAD/IPHONE/ANDROID),都让人耳目一新。尤其是多层级的教学难度设置,有趣的考试内容,时不时的竞赛,让DT成为非常活跃的一个CG机构。

Digital-Tutors Texturing Low Polygon Weapons in Photoshop
While today’s game systems have made drastic improvements in terms of asset resolution, there are still limits. Sometimes creating texture maps for low resolution assets can be a challenge because less polygonal detail often means more detail that the texture artist has to come up with in their textures. This course goes over the process for painting both diffuse and specular maps for our low polygon game weapon. To start things out, we will dive in and begin to paint a base texture for many of the surfaces on the weapon. Whether it’s a tarnished metal surface or a painted surface, we will learn how to add texture in layers starting at the bottom. From here we’ll continue to add detail to our diffuse texture by painting things like scuffs and scratches followed by dirt. After completing the diffuse, we’ll move on to the specular map where we’ll learn how we can repurpose and modify some of our diffuse layers to map out the specular highlights on our weapon. To wrap things up we’ll learn how to flatten and save our texture maps out of Photoshop. After completing this course, you will have a fully textured game asset that is ready to be brought into your game engine.

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