本视频教程是由CGCookie机构出品的Blender衣物服装雕刻艺术视频教程,CGCookie Art of Sculpting Clothing,大小:469 MB,MP4高清视频格式,附工程源文件,教程使用软件:Blender,作者:Kent Trammell,语言:英语。
Blender是一个开源的多平台轻量级全能三维动画制作软件,提供从建模,动画,材质,渲染,到音频处理,视频剪辑的一系列动画短片人人素材制作解决方案。blender以python为内建脚本,支持yafaray渲染器,同时还内建游戏引擎。动画工具,包括了反向动作组件,可设定骨骼,结构变形,关键影格,时间线,非线性视频编辑,顶点量重及柔化动量组件,包括网孔碰撞侦察和一个具有侦察碰察的粒子系统,固体碰撞、布料、液体、力场解算。
CGCookie Art of Sculpting Clothing
Sculpt Believable Fabric with Blender!
I trust that I’m not alone when I say that skillfully sculpted clothing is quite impressive to behold. When it’s done right it’s easy to understand the type of fabric, thickness, and flexibility. That’s the purpose of this tutorial! As part of the “Art of Sculpting” collection, the goal is to get back to the basics of sculpting and improve fundamentals. This means no talk of topology, modeling, textures, rigging, or animation – simply sculpting. Like every facet of a sculptor’s skill set, fabric and clothing requires plenty of practice and patience. The techniques in this video are designed to establish an understanding of fabric characteristics that can be applied to any fabric-sculpting task.
First I’ll show you how to observe clothing reference images so that you can interpret fabric behavior.
You will learn about the concept of “peaks and valleys” and why that’s so important to understanding and predicting clothing behavior.
See how brushes like Crease, Inflate, Pinch, and Grab are useful for sculpting fabrics.
Due to the logic nature of fabric, once you have a basic understanding of the characteristics you can begin to predict its behavior and eventually sculpt it believably without reference. This is because fabric will always be pulled in a global direction by forces like wind and gravity. Subsequently it will always wrinkle according to the object(s) that hinders its gravitational and/or windy tug. And that’s the skill that I want you to take from this training. So let’s sculpt some clothing!
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