VRay真实人类皮肤渲染视频教程 CGCookie Human skin with VRay

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VRay真实人类皮肤渲染视频教程 CGCookie Human skin with VRay

本视频教程是由CGCookie机构出品的VRay真实人类皮肤渲染视频教程,CGCookie Human skin with VRay,大小:412 MB,MP4高清视频格式,附工程源文件,教程使用软件:3D Studio Max VRay,作者:a.cangelosi,语言:英语。

VRay是由chaosgroup和asgvis公司出品的一款高质量渲染软件。VRay是目前业界最受欢迎的渲染引擎。基于V-Ray 内核开发的有VRay for 3ds max、Maya、Sketchup、Rhino等诸多版本,为不同领域的优秀3D建模软件提供了高质量的图片和动画渲染。除此之外,VRay也可以提供单独的渲染程序,方便使用者渲染各种图片。

CGCookie Human skin with VRay
In this video for 3ds max we’ll talk about Sub-surface scattering related to human skin rendering using a 3D head scan model done by Lee Perry-Smith from Infinite Realities Ltd and VRay.
What we’ll do
In Human skin with VRay we’ll prepare a photoreal human head starting from a scan model, so we’ll prepare the model checking it, and finding best way to manage it to add details and avoid artifacts. Then we’ll prepare a rendering setup with VRay, and we’ll tune a material using the VRayFastSSS2 shader. We’ll use some textures captured during scanning and we’ll add all other maps using some color correction and composite in the material editor.

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