本视频教程是由Digital-Tutors机构出品的Toon Boom Harmony粒子特效视频教程,Digital-Tutors Introduction to Particles in Toon Boom Harmony,时长:2小时26分,大小:1.51 GB,MP4高清视频格式,附工程源文件,教程使用软件:Toon Boom Harmony,作者:Kurt Jones,共15个章节,语言:英语。
Toon Boom Animate 是一个独特的基于矢量的动画协同设计(交互式设计)动画制作软件,包括内容制作,合成,并通过媒体交付给观众整个流程,是动画师,数字工作室,学生和教育工作者设计的理想的完全数字动画软件。
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Digital-Tutors Introduction to Particles in Toon Boom Harmony
By gaining a good understanding of how particles can be generated, rendered, and affected in Harmony, you’ll be able to dive in with creating your own particles.
We’ll begin by learning how to construct the foundation of a basic particle system by bringing in some important key particle modules from our module library into the network view. From here we’ll learn about some basic functions of the sprite-emitter to see how we can generate particles using some simple examples for our sprites.
Following this we’ll cover some common action modules that you might find yourself using when constructing various particle systems. Along the way we’ll also learn how to define our particle’s region of influence and control the size and color of our particles over their age. After this we’ll spend some time designing sprites for our own fire particle system and explore how we can effectively construct this system.
Finally, we’ll finish by attaching our flames to a torch by setting up a proper hierarchy arrangement in our network view.
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