Nuke灯光2.5d照明教程 Digital Tutors – Introduction to 2.5D ReLighting in Nuke

学习教程Nuke灯光2.5d照明教程 Digital Tutors – Introduction to 2.5D ReLighting in Nuke已关闭评论1,112

Nuke灯光2.5d照明教程  Digital Tutors – Introduction to 2.5D ReLighting in Nuke-图片1

In this series of lessons we'll learn how to do 2.5D relighting in Nuke. 2.5D relighting allows us to place lights in Nuke's 3d space and have them cast light on our images in a realistic fashion, using only image passes, no geometry. This is an incredibly powerful tool to change our 3d renders inside Nuke

We'll begin this project by learning what 2.5D relighting is, how we need a normals and point position pass from our 3d application, and the limitations of relighting in Nuke. We'll then learn how to use the un-supported ReLight node available in newer versions of Nuke, and how to connect all the passes together to make it work. We'll then learn a few techniques to get the most out of the relight node and how to use multiple relight nodes together. We will finish by taking a look at various methods of getting our image passes out of Maya and Softimage. By the end of this course, you should be able to begin experimenting with relighting in Nuke using your own projects.

Nuke灯光2.5d照明教程  Digital Tutors – Introduction to 2.5D ReLighting in Nuke-图片2
Runtime: 1 hrs. 40 min.
Software: Nuke 6.0v6 and up
Release Date: 08/04/2010


1. Introduction and Project Overview
3. Basics of using the Relight node inside of Nuke

Nuke灯光2.5d照明教程  Digital Tutors – Introduction to 2.5D ReLighting in Nuke-图片3
5. Using a Matrix to create an anti-aliasing filter

Nuke灯光2.5d照明教程  Digital Tutors – Introduction to 2.5D ReLighting in Nuke-图片4
7. Using multiple Relight nodes to fully change a scene

Nuke灯光2.5d照明教程  Digital Tutors – Introduction to 2.5D ReLighting in Nuke-图片5
9. Outputting our images using Render Passes and Custom Buffers

Nuke灯光2.5d照明教程  Digital Tutors – Introduction to 2.5D ReLighting in Nuke-图片6
11. Outputting passes from Softimage using framebuffers and channels

Nuke灯光2.5d照明教程  Digital Tutors – Introduction to 2.5D ReLighting in Nuke-图片6
2. Understanding 2.5D RelightingNuke灯光2.5d照明教程  Digital Tutors – Introduction to 2.5D ReLighting in Nuke-图片6
4. Creating a Rim Light and combining it with our original render

Nuke灯光2.5d照明教程  Digital Tutors – Introduction to 2.5D ReLighting in Nuke-图片7
6. Using a PointToPosition to place a spot light and see our geo

Nuke灯光2.5d照明教程  Digital Tutors – Introduction to 2.5D ReLighting in Nuke-图片8
8. Outputting our passes from Maya using Render Layers

Nuke灯光2.5d照明教程  Digital Tutors – Introduction to 2.5D ReLighting in Nuke-图片9
10. Outputting passes from Softimage using material partitions

免费下载地址

如有问题,请联系邮箱:rrscteam@qq.com