《ZBrush中Mesh Insert工具技术视频教程》Digital-Tutors Mesh Insert Techniques in ZBrush

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《ZBrush中Mesh Insert工具技术视频教程》Digital-Tutors Mesh Insert Techniques in ZBrush-图片1

本视频教程是由Digital-Tutors机构出品的ZBrush中Mesh Insert工具技术视频教程,Digital-Tutors Mesh Insert Techniques in ZBrush,时长:1小时20分,大小:638.77 MB,FLV高清视频格式,附工程源文件,教程使用软件:ZBrush 4R4,作者:Justin Marshall,官方发布日期:2012年10月1日,语言:英语。人人CG整理发布。

ZBrush 是一个数字雕刻和绘画软件,它以强大的功能和直观的工作流程彻底改变了整个三维行业。在一个简洁的界面中,ZBrush 为当代数字艺术家提供了世界上最先进的工具。以实用的思路开发出的功能组合,在激发艺术家创作力的同时,ZBrush 产生了一种用户感受,在操作时会感到非常的顺畅。ZBrush 能够雕刻高达 10 亿多边形的模型,所以说限制只取决于的艺术家自身的想象力。

ZBrush软件是世界上第一个让艺术家感到无约束自由创作的3D设计工具!它的出现完全颠覆了过去传统三维设计工具的工作模式,解放了艺术家们的双手和思维,告别过去那种依靠鼠标和参数来笨拙创作的模式,完全尊重设计师的创作灵感和传统工作习惯。

Digital-Tutors机构是号称全球最大的CG付费教程网站,2000多万次视频播放记录,顶级客户的优秀项目实例,被誉为教学和娱乐结合的最好的教程,RenderMan创建人称之为“完美的学习站点”,成立至今已经有12年之久,内容集中在视频制作和游戏制作两大板块,其网站完整的教学的理念,先进的技术支持(他们甚至开启了移动手机看教程的计划,支持IPAD/IPHONE/ANDROID),都让人耳目一新。尤其是多层级的教学难度设置,有趣的考试内容,时不时的竞赛,让DT成为非常活跃的一个CG机构。

《ZBrush中Mesh Insert工具技术视频教程》Digital-Tutors Mesh Insert Techniques in ZBrush-图片2

Digital-Tutors Mesh Insert Techniques in ZBrush
In this series of ZBrush tutorials, we will talk about using a variety of mesh insertion tools to quickly add detail to our models in ZBrush. Whether you’re using DynaMesh, adding appendages to a character, or placing bolts or other details on the surface of a model, the Mesh Insert brushes will be a powerful addition to your tool-set. We will start this course by talking about the basics of inserting meshes in ZBrush by looking at the default Mesh Insert brush. We’ll cover some of the brush settings and things to think about when inserting meshes. We’ll then create our own custom Mesh Insert brush that we can use whenever the need arises. We’ll talk about seamlessly blending inserted meshes with existing geometry using the new replacement functionality. We’ll also cover several different methods for integrating curves into the mesh insertion process. Finally we’ll spend some time talking about two very useful mesh insertion features. The Insert Multi Mesh Brush will allow us to keep a library of meshes to insert very quickly or cycle through as we work. The Tri-Part function will allow us to create very complex, curve based meshes from just a few pieces. In the end you’ll have a good overview of the different Insert mesh functions in ZBrush and be able to integrate those tools into your own workflow.

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