由Digital Tutors 公司出品的Digital Tutors Camera Projection in Maya 2011教程,Maya 2011摄像机投影教程
教程所使用的软件:Maya 2011 and higher
In this series of lessons we'll learn how to turn a 2d image into a 3d scene using camera projection in Maya. By using a reference photo inside Maya, we'll be able to create realistic scenes quickly and easily.
We'll begin this project by learning about the theories behind camera projection what makes a good image to project. We'll then set-up our camera in Maya for match moving and look at a technique to get our camera in the correct position. Once we've set our camera, we'll create the projection shader. We'll then model the rest of our building and animate a new camera. We'll then look at various techniques of completing our scene and adding a sky dome. We'll finish by taking the extra step of adding reflective geometry for increased realism.
1. Introduction and project overview 3. Taking Photos for Camera Projection and common issues 5. Adding our image plane for initial camera match moving
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2. What is Camera Projection? 4. Finding the actual Focal Length and setting it in Maya 6. Matching the first point of our building
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