《生物概念设计-苍蝇人怪物绘制教程》The Gnomon Workshop Creature Concepts The Fly Re-Imagined with Eric Ryan

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《生物概念设计-苍蝇人怪物绘制教程》The Gnomon Workshop Creature Concepts The Fly Re-Imagined with Eric Ryan-图片1

本视频教程是由Gnomon机构出品的生物概念设计-苍蝇人怪物绘制教程,时长:3个小时,大小:265 MB,格式:MOV视频格式,教程使用软件:Photoshop,作者:Eric Ryan,语言:英语。人人CG整理发布。

Eric带领大家学习了从概念构思来设计一个角色的全过程,学习如何让它更有独创性,最终做出全尺寸的彩色图像。教学从一系列干净的缩略图草绘开始,他展示了如何通过注入故事元素来创建一个连贯的设计,其中讲解了数码绘画技术,色彩理论,故事讲解,角色合成,还有轮廓图准备的技巧。

《生物概念设计-苍蝇人怪物绘制教程》The Gnomon Workshop Creature Concepts The Fly Re-Imagined with Eric Ryan-图片2

The Gnomon Workshop Creature Concepts The Fly Re-Imagined with Eric Ryan
Eric takes you through the entire design process of creating a character, from the conception of an idea and how to make it original, to the fully-realized, final color image. Starting with a series of clean thumbnail sketches, he shows how to create coherent designs while thoughtfully infusing story elements from bbs.renrencg.cn the character’s background. The topics addressed cover many aspects of character design, including digital painting techniques, color theory, storytelling, character hybridization and tips for portfolio preparation.

《生物概念设计-苍蝇人怪物绘制教程》The Gnomon Workshop Creature Concepts The Fly Re-Imagined with Eric Ryan-图片3《生物概念设计-苍蝇人怪物绘制教程》The Gnomon Workshop Creature Concepts The Fly Re-Imagined with Eric Ryan-图片3《生物概念设计-苍蝇人怪物绘制教程》The Gnomon Workshop Creature Concepts The Fly Re-Imagined with Eric Ryan-图片3《生物概念设计-苍蝇人怪物绘制教程》The Gnomon Workshop Creature Concepts The Fly Re-Imagined with Eric Ryan-图片3《生物概念设计-苍蝇人怪物绘制教程》The Gnomon Workshop Creature Concepts The Fly Re-Imagined with Eric Ryan-图片3《生物概念设计-苍蝇人怪物绘制教程》The Gnomon Workshop Creature Concepts The Fly Re-Imagined with Eric Ryan-图片3《生物概念设计-苍蝇人怪物绘制教程》The Gnomon Workshop Creature Concepts The Fly Re-Imagined with Eric Ryan-图片3

关于作者:

Eric Ryan
Concept Artist
《生物概念设计-苍蝇人怪物绘制教程》The Gnomon Workshop Creature Concepts The Fly Re-Imagined with Eric Ryan-图片4

Eric Ryan is a concept artist with nine years of experience in the film, television and video game industries. He attended the University of Berkeley with a degree in Molecular and Cell Biology, but made a career move and enrolled at the Art Institute of California. Two years later, Eric started working as a generalist for a small studio in Pasadena and has since worked for studios such as Sony Pictures Animation, Cinovation Studios and Sony Santa Monica, SCEA. Eric has been an instructor of Character Design at the Gnomon School of Visual Effects, Los Angeles Academy of Figurative Art and Red Engine Studios. His work can be seen in Men in Black 3, God of War: Ascension and various other game titles.

 

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