由Digital Tutors 公司出品的Digital Tutors Modeling Realistic Hands in Maya 2011 and Mudbox 2011教程,Maya 2011和Mudbox 2011创建真实手教程.
教程所使用的软件:Maya 2011, Mudbox 2011
In this course we will explore methods for building realistic hands using Maya and Mudbox.
Hands are one of the most expressive parts of many of the characters we create. Because of this, a lot of time should often be spent focusing on the hands. There are, of course, a nearly infinite number of styles in which to build a hand. In this course, we will concentrate on a hand that can go with a more realistic character. We'll start by talking a little about the proportions and anatomy of hands. Then we'll go over tools and methods for creating base geometry with topology that will help in sculpting and animating. Then we'll take the mesh into Mudbox and begin sculpting high-resolution details such as skin wrinkles, knuckles, and skin textures. Finally, we'll take our geometry and maps out of Mudbox and back into Maya. Once you've completed this course, you'll have a much better idea of how to go about building hands for your characters and how to create the detail you need in a useable state.
1. Introduction and Project Overview
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2. Building a basic template for the hand
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