中文名称: | 3dsMax游戏建模技术教程 |
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外文名称: | 3Dmotive 3ds Max 2012 Basics Series part3 |
资源分类: | 3dsMax教程 3Dmotive 3dsMax 游戏建模 |
文件大小: | 139.61 MB |
资源格式: | MP4视频格式 |
下载方式: | 快传网盘+迅雷离线地址 |
本教程是由3Dmotive机构出品的3dsMax游戏建模技术教程,时长:57分,教程使用软件:3ds Max 2012,大小:139.61 MB,MP4视频格式,语言:英语。
3D Studio Max,常简称为3ds Max或MAX,是Autodesk公司开发的基于PC系统的三维动画渲染和制作软件。其前身是基于人人素材DOS操作系统的3D Studio系列软件,最新版本是2012。在Windows NT出现以前,工业级的CG制作被SGI图形工作站所垄断。3D Studio Max + Windows NT组合的出现一下子降低了CG制作的门槛,首选开始运用在电脑游戏中的动画制作,后更进一步开始参与影视片的特效制作,例如X战警II,最后的武士等。
3Dmotive 3ds Max 2012 Basics Series part3
Our 3ds Max 2012 Basics Series continues this week, and is geared specifically for those of you completely new to 3d, those looking to transition from other software such as Maya, or even a new job or
project. Today we’ve added Volume 3 to help you improve your Max skills. Volume 3 focuses on continuing what we’ve learned in using 3ds Max’s
Editable Poly functions and tools as we dive into a basic prop modeling tutorial on a simple asset. Volume 3 is the next step towards
understanding modeling for games, and you will be much more confident in 3ds Max 2012
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