《Maya制作大猩猩角色建模教程》Simply Maya Sci-Fi Gorilla Modeling

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中文名称: Maya制作大猩猩角色建模教程
外文名称: Simply Maya Sci-Fi Gorilla Modeling
资源分类: 教程 Maya SimplyMaya 建模
文件大小: 1.15Gb
资源格式: MP4视频格式
下载方式: 115网盘永久+迅雷离线地址+迅雷快传

 

《Maya制作大猩猩角色建模教程》Simply Maya Sci-Fi Gorilla Modeling-图片1

本教程是由SimplyMaya机构出品的Maya制作大猩猩角色建模教程,时长:6小时39分,教程使用软件:Maya,大小:1.15Gb,MP4视频格式,语言:英语。

Maya 是目前世界上最为优秀的三维动画的制作软件之一,主要是为了影视应用而研发的,所以在出世后不久就在《精灵鼠小弟》、《恐龙》等这些大片中一展身手。除了影视方面的应用外Maya在三维动画制作,影视广告设计,多媒体制作甚至游戏制作领域都有很出色的表现。初识Maya 是目前世界上最为优秀的三维动画的制作软件之一,它是Alias|Wavefront公司在人人素材论坛1998年才推出的三维制作软件。虽然相对于其他老牌三维制作软件来说Maya还是一个新生儿,但Maya凭借其强大的功能,友好的用户界面和丰富的视觉效果,一经推出就引起了动画和影视界的广泛关注,成为顶级的三维动画制作软件。

Simply Maya Sci-Fi Gorilla Modeling
In this interesting project where we create the sci-fi gorilla organic modeling meets hard surface. We work according to multiple reference images and start by sculpting out the gorilla body working on getting the general shape and proportion right.

First we make the head and the neck from NURBS primitives to get the basic forms which we convert to polygons while still maintaining the same topology before combining the two parts. In this tutorial we go over several different ways of combining geometry as booleans union can cause problems sometimes. We work with some different modeling tools sculpt geometry tool to insert edges and keep quads and sculpt geometry tool to smooth out our mesh.

When the head is finished we create the body in the same way as the head and combine and convert our whole mesh to subdivisions. We explain how and why it can be good to work on a subdivision level when adding details like wrinkles, crisp lips and skin folds and how to convert between subdivisions and polygons, and add the fine detail in the eyebrow area and nostrils. As well we try to keep a high level of realism in the hands like the crooked fingers and nails and try to avoid making everything a hundred percent symmetrical

With the upper body complete we move on to some hard surface techniques for the lower part of the body where we model wheels and bolts using both polygons and NURBS and we loft and revolve on curves to create connecting geometry. Finally we build some gums and teeth with some great scary side fangs before adding a three point light set up.

《Maya制作大猩猩角色建模教程》Simply Maya Sci-Fi Gorilla Modeling-图片2《Maya制作大猩猩角色建模教程》Simply Maya Sci-Fi Gorilla Modeling-图片2《Maya制作大猩猩角色建模教程》Simply Maya Sci-Fi Gorilla Modeling-图片2《Maya制作大猩猩角色建模教程》Simply Maya Sci-Fi Gorilla Modeling-图片2《Maya制作大猩猩角色建模教程》Simply Maya Sci-Fi Gorilla Modeling-图片2《Maya制作大猩猩角色建模教程》Simply Maya Sci-Fi Gorilla Modeling-图片2

 

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