中文名称: | Blender建筑3D可视化教程 |
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外文名称: | CG Cookie Training Course Interior 3D Architectural Visualization in Blender 2.6 |
资源分类: | 教程 CGCookie Blender 建筑可视化 |
文件大小: | 2.6 Gb |
资源格式: | MP4视频格式 |
下载方式: | 115网盘永久+迅雷离线地址 |
本教程是由CGCookie机构出品的Blender建筑3D可视化教程人人素材,时长:5小时15分,教程使用软件:Blender 2.6,作者:Jonathan Williamson,大小:2.6 Gb,格式:MP4视频,语言:英语。
Blender是一个开源的多平台轻量级全能三维动画制作软件,提供从建模,动画,材质,渲染,到音频处理,视频剪辑的一系列动画短片人人素材制作解决方案。blender以python为内建脚本,支持yafaray渲染器,同时还内建游戏引擎。动画工具,包括了反向动作组件人人素材,可设定骨骼,结构变形,关键影格,时间线,非线性视频编辑,顶点量重及柔化动量组件,包括网孔碰撞侦察和一个具有侦察碰察的粒子系统,固体碰撞、布料、液体、力场解算。
CG Cookie Training Course Interior 3D Architectural Visualization in Blender 2.6
Interior architectural visualization is an ideal use of 3D rendering; it can help portray exactly what an interior could look like after rr-sc.com being built without ever setting foot in the space or picking up a tool. Through this course, Jonathan Williamson will give you a complete run-through on how to create an interior architectural visualization completely within Blender 2.6.
About CG Cookie
CG Cookie is a 3D Animation education network that caters to a variety of softwares, subject matter, and works to make CG more accessible for everyone. The CG Cookie homepage is the central hub of our site network, including the sites of Blender Cookie, Max Cookie, Modo Cookie and a few others. The CG Cookie team is comprised of primarily Wes Burke, founder of CG Cookie and Jonathan Williamson, a Blender Foundation Certified Instructor. Between the two of us we try to keep things running and developing. We also have substantial support and help from Alessandro Cangelosi, Pippin Williamson, Robert Fayman, David Ward, Patrick Boelens, Porter Nielsen, Tim Von Rueden, Nubia Palacios, and others.
Overview
This course makes use of the Cycles render engine to achieve an excellent sense of realism and mood. This is an incredible deal, the course contains just over five hours of training; covering modeling, shading, lighting, rendering, compositing, and post processing.
In the duration of this course you will be taken through many aspects of the modeling process, including an introduction to BMesh, how to model things to real-world scale and how to make easy use of a model repository to populate your scene. You will learn how to quickly UV unwrap models for texturing, how to setup a material library of Cycles shaders and you will learn how to make complex shader node networks for realistic materials. Beyond that, you will also learn how to create good environment renrensucai.com lighting to achieve a realistic sense of interior light, how to optimize your scene for faster rendering, how to make use of multiple scenes and render layers and composite them together, and you you will be taught how to perform advanced color adjustments and other post processing techniques on your image to produce a stunning final render.
Do be aware, this training course makes use the Blender 2.63 beta in order to use BMesh and other features that are currently in development. Very, very few things are subject to change in this series, but for a couple videos you will need the latest development version if you wish to follow along exactly.
Publisher: CG Cookie
Version workshop: Training Course: Interior 3D Architectural Visualization in Blender 2.6
Instructor: Jonathan Williamson
Interface: english
OS: Windows XP / Vista / Seven
Size: 2.6 Gb
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