基于物理引擎的光线跟踪渲染器。Indigo是什么?简单来说它是一个渲染引擎。
Indigo使用反向或双向路径跟踪的MLT(Metropolis Light Transport)算法来替代传统的光线跟踪算法。
所有的光线照明能与物理模型(作为光谱数据)交互影响,Indigo拥有创作出照片级作品的所有条件,如:一个虚拟的摄影机模型、物理天空、体积光源等等。这些技术使得Indigo完全可以逼近NextLimit的Maxwell渲染器。
Indigo是基于物理引擎的光线跟踪渲染器。
其渲染的方式有点类似Maxwell,但是结果可以相当不错。
支持:
3ds max
Blender
sketchup
XSI
Maya
Houdini2
Indigo renderer & Indigo RT 3.0.17 32/64
Indigo Renderer is an unbiased, physically based and photorealistic renderer which simulates the physics of light to achieve near-perfect image realism. With an advanced physical camera model, a super-realistic materials system and the ability to simulate complex lighting situations through Metropolis Light Transport, Indigo Renderer is capable of producing the highest levels of realism demanded by architectural and product visualization.
INow with the release of Indigo 3.0, new features such as GPU acceleration and realtime material editing make the creation and rendering of photorealistic images faster and easier than ever.
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